Topic: (Modern) Living End

Recently since I played my elf-ball deck at an FNM and helped me to decide I need another deck for Modern. I've been looking around and I think Living End is the way I want to go. I have a decklist here:http://deckbox.org/sets/649801
(The original decklist http://deckbox.org/sets/649222 )
I think it needs some work to be a bit more competetive, so any ideas?
Also, I am unsure as to what I should sideboard for certain matches or possibly protection of what I am doing?

Last edited by majormogley (2014-03-30 05:40:18)

Re: (Modern) Living End

Living End and the deck have differing goals.
The mana curve has you waiting til turn 3 to get anything out in play no matter how many cards you draw with cycling.
The deck itself looks good if you can capitalize off your card draws with a new card.

Re: (Modern) Living End

Atrilix wrote:

Living End and the deck have differing goals.
The mana curve has you waiting til turn 3 to get anything out in play no matter how many cards you draw with cycling.
The deck itself looks good if you can capitalize off your card draws with a new card.

I do see that turn 3 is about the time the deck starts taking the offensive, and it doesnt really bother me considering it removes it. The more I look at it, the more i see I do not have any removeal really which is quite troublesome to me.

Re: (Modern) Living End

So what do you have in the way of removal then? As long as you can can consistently hit hard after turn 3 that's a nice tactic!

Re: (Modern) Living End

Atrilix wrote:

So what do you have in the way of removal then? As long as you can can consistently hit hard after turn 3 that's a nice tactic!

It i a nice tactic, but there are ways of killing the graveyard and they may have their own combo at this point if that is the kind of deck they are running.

Re: (Modern) Living End

I'm not going to even begin to claim I'm a competitive modern player, but I know that if you're not doing much until T3, you will likely lose quite a bit.  It's not entirely uncommon to see Infect or a variety of other decks combo out around that time... so perhaps look a bit closer at the more established Living End builds (Travis Woo was one of the architects of the deck, so it'd be worth the time to go look at whatever his most recent adaptation of it is).

You would definitely want some early-game removal in the SB too.

Re: (Modern) Living End

TyWooOneTime wrote:

I'm not going to even begin to claim I'm a competitive modern player, but I know that if you're not doing much until T3, you will likely lose quite a bit.  It's not entirely uncommon to see Infect or a variety of other decks combo out around that time... so perhaps look a bit closer at the more established Living End builds (Travis Woo was one of the architects of the deck, so it'd be worth the time to go look at whatever his most recent adaptation of it is).

You would definitely want some early-game removal in the SB too.

I found his deck, and it looks much stronger, probably considering it has a few hundred more in it. Im just wondering if the fetches are worth it at this point, or if i could make do wthout them.

Re: (Modern) Living End

Living end is a great deck.  Its only major issue is cost and graveyard hate these days

You probably want some number of these main deck depending on budget.
Shriekmaw
beast within
Spike feeder
Fulminator Mage
Avalanche Riders


A mainstay portion of the deck is Land Destruction, its principally what enables the secondary win con of Playing fatties and swinging and I think I've probably lost more games to fatties like that than to Living end going off once I understood how to play around it.

You will want some of these in your sideboard ingot chewer and maybe even main deck.


Personally Im not a fan of the architects of will myself but they could work. I'd stick to stuff you can play main deck if necessary though.

Your mana base could also use some upgrading depending on how competitive your local area is. I'd stick to a few fetches or shocks, but keep it low to keep you from putting yourself into danger range of aggro decks if you have unlimited budget.

OR drop the Terramorphics and get a few pain lands instead! If you are like most of us and dont have unlimited funds for the game smile

Re: (Modern) Living End

TRZ wrote:

Living end is a great deck.  Its only major issue is cost and graveyard hate these days

You probably want some number of these main deck depending on budget.
Shriekmaw
beast within
Spike feeder
Fulminator Mage
Avalanche Riders


A mainstay portion of the deck is Land Destruction, its principally what enables the secondary win con of Playing fatties and swinging and I think I've probably lost more games to fatties like that than to Living end going off once I understood how to play around it.

You will want some of these in your sideboard ingot chewer and maybe even main deck.


Personally Im not a fan of the architects of will myself but they could work. I'd stick to stuff you can play main deck if necessary though.

Your mana base could also use some upgrading depending on how competitive your local area is. I'd stick to a few fetches or shocks, but keep it low to keep you from putting yourself into danger range of aggro decks if you have unlimited budget.

OR drop the Terramorphics and get a few pain lands instead! If you are like most of us and dont have unlimited funds for the game smile

I have found a version of it that is much more pricey than mine, but I figured that the more I put into, the better itll run, granted though it is easier to say that with a proxied deck rather than do it. Learning how to run it is half the battle, because I have found myself in the position where I was a turn or two from Living end going off, and I had to force one off that turn or id die, along with running into walls with cycling.

I have considering most of those, and currently the Mage and the Beast within are mainboard, and I have seen Avalanche along with Shriek in builds.

Considering there are people in my area that go to Starcity Opens and GP's, there are pretty money heavy decks that are dead-on copies of decks, or very near it. So considering this, I may need to go fairly far to compete.

Though I may not have unlimited funds, I have ways of getting the decks I would like. Currently I have a handful of decks to play, but really there isn't much to them to make me want to play them outside of casual aside from 2 of them. All in all I am not too worried about price unless it nears something like a thousand.

10

Re: (Modern) Living End

Check out this Living End Deck, its from a local player and he typically does quite well. (top 8 in 60+ player tourneys) Its what I get my experience of it from and I think in general its pretty good for what it is. Im not sure if its 100% just a netdeck or not I stopped checking XD but I think it should give you a good idea of what direction to head in. IMO the weakest part of it is the white splash in the mana base for leyline in the board but either way.

http://deckbox.org/sets/545247

Re: (Modern) Living End

TRZ wrote:

Check out this Living End Deck, its from a local player and he typically does quite well. (top 8 in 60+ player tourneys) Its what I get my experience of it from and I think in general its pretty good for what it is. Im not sure if its 100% just a netdeck or not I stopped checking XD but I think it should give you a good idea of what direction to head in. IMO the weakest part of it is the white splash in the mana base for leyline in the board but either way.

http://deckbox.org/sets/545247

I tried it out, and I actually like the list quite a bit more than the ones I have found! The white splashes I have seen I dont really understand because I cant really see the white doing a whole lot for the deck aside from the cycler spider, and of all the leylines, I prefer Leyline of the Void for this deck. Eh net decking is fine, as long as you admit to it, otherwise if you say its your own when its not its rather irritating.