Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$32.45
Buy

0 Likes 0 Comments
Avg. CMC 2.67
Card Color Breakdown
Card Type Breakdown

Secrets of Strixhaven
released on April 24, 2026!

Order now on CardKingdom Order now on TcgPlayer

Secrets of Strixhaven
released on April 24, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 60 cards, 16 distinct
Sort by:
:
Name  Ed. Price Type Cost P
Rarity Color
Creature (11)
4 Champion of the Parish
$0.90
Creature - Human Soldier
1
4 Doomed Traveler
$0.08
Creature - Human Soldier
1
2 Mentor of the Meek
$0.14
Creature - Human Soldier
2
1 Thraben Doomsayer
$0.32
Creature - Human Cleric
2
Instant (4)
4 Midnight Haunting
$0.16
Instant
Sorcery (10)
4 Gather the Townsfolk
$0.21
Sorcery
2 Increasing Devotion
$0.29
Sorcery
4 Lingering Souls
$0.23
Sorcery
Enchantment (12)
4 Honor of the Pure
$0.68
Enchantment
4 Intangible Virtue
$0.26
Enchantment
4 Oblivion Ring
$0.21
Enchantment
Planeswalker (1)
1 Sorin, Lord of Innistrad
$0.39
Legendary Planeswalker - Sorin
Land (22)
4 Evolving Wilds
$0.24
Land
12 Plains
$0.14
Basic Land - Plains
4 Swamp
$0.22
Basic Land - Swamp
2 Vault of the Archangel
$0.50
Land
Sideboard - 33 cards, 10 distinct
Sort by:
:
Name  Ed. Price Type Cost P
Rarity Color
Creature (4)
4 Hero of Bladehold
$0.59
Creature - Human Knight
3
Instant (12)
4 Rally the Peasants
$0.15
Instant
4 Ray of Revelation
$0.13
Instant
4 Smite the Monstrous
$0.09
Instant
Planeswalker (1)
1 Elspeth Tirel
$3.57
Legendary Planeswalker - Elspeth
Land (16)
4 Clifftop Retreat
$0.63
Land
4 Glacial Fortress
$0.55
Land
4 Isolated Chapel
$0.68
Land
1 Seachrome Coast
$0.35
Land
3 Shimmering Grotto
$0.08
Land

Notes
 
traveler/guard (with requiem angel)
human ww > spirits (with more spirits)

haunting/souls
spirits

pest/paladin/honor of the pure/intangible virtue
stronger spirits

ray of revelation
goddam ghostly prison

scale back on concrete creatures, treating instants and sorceries as creatures instead, and maximizing on spirit producing concrete creatures. Signal pests are the exception to provide for early extra damage. If the game doesn't end quickly from whatever cheap spirit sources you get, you should be able to afford the enchantments to pick up the slack and add toughness to make your spirits less dainty.
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