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| Name |
Ed. | Price | Type | Cost | P | T | Modified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creature (24) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Abzan Battle Priest | $0.34 |
Creature - Human Cleric
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3 | 2 | 29-Apr-2016 16:58 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Abzan Falconer | $0.28 |
Creature - Human Soldier
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2 | 3 | 29-Apr-2016 16:58 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Ainok Bond-Kin | $0.16 |
Creature - Dog Soldier
|
2 | 1 | 29-Apr-2016 17:06 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Champion of the Parish | $1.09 |
Creature - Human Soldier
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1 | 1 | 29-Apr-2016 16:55 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Daxos of Meletis | $0.28 |
Legendary Creature - Human Soldier
|
2 | 2 | 29-Apr-2016 16:56 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Dearly Departed | $0.15 |
Creature - Spirit
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5 | 5 | 29-Apr-2016 16:59 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Geist of Saint Traft | $0.44 |
Legendary Creature - Spirit Cleric
|
2 | 2 | 29-Apr-2016 16:59 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Gideon's Lawkeeper | $0.21 |
Creature - Human Soldier
|
1 | 1 | 29-Apr-2016 17:03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Kytheon, Hero of Akros // Gideon, Battle-Forged | $1.18 |
Legendary Creature - Human Soldier // Legendary Planeswalker - Gideon
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2 | 1 | 29-Apr-2016 17:10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Mirran Crusader | $0.36 |
Creature - Human Knight
|
2 | 2 | 29-Apr-2016 17:08 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Relic Seeker | $0.25 |
Creature - Human Soldier
|
2 | 2 | 29-Apr-2016 17:06 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sorcery (6) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Healing Hands | $0.14 |
Sorcery
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29-Apr-2016 17:06 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Inaction Injunction | $0.05 |
Sorcery
|
29-Apr-2016 17:04 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Shoulder to Shoulder | $0.05 |
Sorcery
|
29-Apr-2016 17:05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Artifact (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Fleetfeather Sandals | $0.27 |
Artifact - Equipment
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29-Apr-2016 17:10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Prism Ring | $0.40 |
Artifact
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29-Apr-2016 17:08 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Silver-Inlaid Dagger | $0.10 |
Artifact - Equipment
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29-Apr-2016 17:11 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Enchantment (10) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Bonds of Faith | $0.07 |
Enchantment - Aura
|
29-Apr-2016 17:09 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Brave the Sands | $3.73 |
Enchantment
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29-Apr-2016 16:59 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Ephara's Enlightenment | $0.08 |
Enchantment - Aura
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29-Apr-2016 17:02 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Land (24) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Island | $0.16 |
Basic Land - Island
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29-Apr-2016 18:11 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 14 | Plains | $0.17 |
Basic Land - Plains
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29-Apr-2016 18:10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Seraph Sanctuary | $1.63 |
Land
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29-Apr-2016 17:07 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Tranquil Cove | $0.17 |
Land
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29-Apr-2016 17:10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sideboard - 1 cards, 1 distinct
Notes
My second deck, a modified Blessed deck from the Blessed vs Cursed Duel deck pack. Made to really emphasis the "Blessed" with 1/1 counters and flying, with a bit of lifelink and first strike.
Still in process of editing this deck but it plays amazingly well as it is. Extremely good for one v one games and holds its own in group games. A direct attacking deck with outlast cards to give it flying mainly and lifelink and first strike. Ephara's Enlightenment, Shoulder to Shoulder, and Dearly Departed there to give 1/1 counters and activate the outlast ability for other creatures. Champion of the Parish rarely needs it because he just stacks the 1/1 counters in this deck because it's all Human.
Daxos is in there because he is dope and almost unblockable. Give him flying, lifelink, firststrike and just start using his ability in any you need to help you win faster. Same for the two Geist of Saint Traft's, just a dope card, hexproof and I can give it flying, lifelink and firststrike as well. But now that the enchantment version of him is out I might get that, put it on my Daxos or Champion of the Parish and start really pounding my opponents.
Dearly Departed is amazing in any human deck but built almost specifically for a human deck based around 1/1 counters. If you draw him in the first hand I strongly suggest going second and not playing any mana so you can just discard him directly into your graveyard. You will start a mana behind but all of my humans come in with 1/1 counters already on them and the deck becomes ridiculously fast in how much damage I can do, especially when my outlast abilities come out to play.
Abzan Falconer and Champion of Parish are probably the 2 cards that created this deck and the idea around it. But now with Ephara's Enlightenment I don't have to wait for Abzan Falconer to come out to give my creatures flying. Same for the Fleetfeather Sandals, they give haste and flying making this deck even faster.
Prism Ring is just an amazing card, obviously for this deck I choose the color white. I haven't lost yet when I play it my first turn. Whether that's because it's so amazing or I am just that lucky is up to you.
Silver Inlaid Dagger is just good for any human deck, but my favorite use is putting it on my double strike Mirran Crusader and then giving him flying or firststrike or lifelink and adding 1/1 counters to him. He can quickly become one of the most dangerous things on the battlefield.
Inaction Injunction is there because I need more blue cards to justifying having blue at all in this deck and it works well with my direct attack playstyle. Use it to detain a players blocker so I can kill him directly with ridiculous amounts of buffed up flying humans who also usually have vigilance due to Brave the Sands.
Kytheon usually gets killed before I can really make use of him but he is useful in taking the heat away from my other dangerous cards and if I ever got to use him, it would be great with my other humans. I usually can transform him pretty quick due to how many cheap creatures I have.
Relic seeker may be taken out, but he is surprisingly useful due to his renowned ability. Both aspects of it work well with this deck, it gets my silver-Inlaid Dagger straight to my hand and he gets a 1/1 counter that works of my decks outlast abilities.
Healing hands is there for a last minute save and to draw a card when you need it. Shoulder to Shoulder to speed the activation of the outlast abilities and to draw a card. Bonds of Faith provides a dual usage to either pacifying an annoying enemy creature or to buff up one of mine for more damage.
Seraph Sanctuary is really just left over from when this deck had more angels, but it hasn't gotten in my way yet and I've found a good amount of use with it through Geist of Saint Traft.
(Again, this is not Standard as well because neither me nor my friends have the free time to keep up with that.)
Still in process of editing this deck but it plays amazingly well as it is. Extremely good for one v one games and holds its own in group games. A direct attacking deck with outlast cards to give it flying mainly and lifelink and first strike. Ephara's Enlightenment, Shoulder to Shoulder, and Dearly Departed there to give 1/1 counters and activate the outlast ability for other creatures. Champion of the Parish rarely needs it because he just stacks the 1/1 counters in this deck because it's all Human.
Daxos is in there because he is dope and almost unblockable. Give him flying, lifelink, firststrike and just start using his ability in any you need to help you win faster. Same for the two Geist of Saint Traft's, just a dope card, hexproof and I can give it flying, lifelink and firststrike as well. But now that the enchantment version of him is out I might get that, put it on my Daxos or Champion of the Parish and start really pounding my opponents.
Dearly Departed is amazing in any human deck but built almost specifically for a human deck based around 1/1 counters. If you draw him in the first hand I strongly suggest going second and not playing any mana so you can just discard him directly into your graveyard. You will start a mana behind but all of my humans come in with 1/1 counters already on them and the deck becomes ridiculously fast in how much damage I can do, especially when my outlast abilities come out to play.
Abzan Falconer and Champion of Parish are probably the 2 cards that created this deck and the idea around it. But now with Ephara's Enlightenment I don't have to wait for Abzan Falconer to come out to give my creatures flying. Same for the Fleetfeather Sandals, they give haste and flying making this deck even faster.
Prism Ring is just an amazing card, obviously for this deck I choose the color white. I haven't lost yet when I play it my first turn. Whether that's because it's so amazing or I am just that lucky is up to you.
Silver Inlaid Dagger is just good for any human deck, but my favorite use is putting it on my double strike Mirran Crusader and then giving him flying or firststrike or lifelink and adding 1/1 counters to him. He can quickly become one of the most dangerous things on the battlefield.
Inaction Injunction is there because I need more blue cards to justifying having blue at all in this deck and it works well with my direct attack playstyle. Use it to detain a players blocker so I can kill him directly with ridiculous amounts of buffed up flying humans who also usually have vigilance due to Brave the Sands.
Kytheon usually gets killed before I can really make use of him but he is useful in taking the heat away from my other dangerous cards and if I ever got to use him, it would be great with my other humans. I usually can transform him pretty quick due to how many cheap creatures I have.
Relic seeker may be taken out, but he is surprisingly useful due to his renowned ability. Both aspects of it work well with this deck, it gets my silver-Inlaid Dagger straight to my hand and he gets a 1/1 counter that works of my decks outlast abilities.
Healing hands is there for a last minute save and to draw a card when you need it. Shoulder to Shoulder to speed the activation of the outlast abilities and to draw a card. Bonds of Faith provides a dual usage to either pacifying an annoying enemy creature or to buff up one of mine for more damage.
Seraph Sanctuary is really just left over from when this deck had more angels, but it hasn't gotten in my way yet and I've found a good amount of use with it through Geist of Saint Traft.
(Again, this is not Standard as well because neither me nor my friends have the free time to keep up with that.)
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Text with Printing (Arena, Moxfield etc)