Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$12.91
Buy

0 Likes 0 Comments
Avg. CMC 3.15
Card Color Breakdown
Card Type Breakdown

Secrets of Strixhaven
released on April 24, 2026!

Order now on CardKingdom Order now on TcgPlayer

Secrets of Strixhaven
released on April 24, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 60 cards, 14 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (16)
2 Frost Lynx
$0.18
Creature - Elemental Cat
2 02-Aug-2016 04:23
1 Merfolk Looter
$0.11
Creature - Merfolk Rogue
1 02-Aug-2016 04:24
4 Palace Familiar
$0.05
Creature - Bird
1 12-Aug-2016 11:32
2 Plated Seastrider
$0.10
Creature - Beast
1 02-Aug-2016 04:23
2 Scourge of Fleets
$0.43
Creature - Kraken
6 02-Aug-2016 04:21
1 Sidisi's Faithful
$0.22
Creature - Snake Wizard
0 02-Aug-2016 04:22
4 Sphinx of Magosi
$0.24
Creature - Sphinx
6 02-Aug-2016 04:22
Instant (12)
4 Mana Leak
$0.24
Instant
02-Aug-2016 04:24
4 Statute of Denial
$0.10
Instant
02-Aug-2016 04:22
4 Vapor Snag
$0.26
Instant
02-Aug-2016 04:22
Sorcery (4)
4 Divination
$0.20
Sorcery
02-Aug-2016 04:23
Enchantment (4)
2 Back from the Brink
$0.23
Enchantment
02-Aug-2016 04:24
2 Fate Foretold
$0.10
Enchantment - Aura
12-Aug-2016 11:40
Land (24)
24 Island
$0.17
Basic Land - Island
12-Aug-2016 11:37
Sideboard - 15 cards, 5 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Sorcery (4)
4 Mind Sculpt
$0.29
Sorcery
12-Aug-2016 11:51
Enchantment (11)
4 Claustrophobia
$0.08
Enchantment - Aura
12-Aug-2016 11:43
2 Encrust
$0.05
Enchantment - Aura
12-Aug-2016 11:51
2 Ice Cage
$0.09
Enchantment - Aura
12-Aug-2016 11:52
3 Invisibility
$0.10
Enchantment - Aura
12-Aug-2016 11:52

Notes
 
Deck Objectives:

1. Control game long enough to produce major threats (sphinx of magosi and scourge of fleets)

2. Gain Card Advantage by drawing many cards and using all resources

3. Control board using counter spells

Issues and Changes:
Lands can probably go down to 22
less card drawing and more disruption, possibly cheaper disruption and blocking creatures
get rid of fugitive wizard and put in better and more cheap early creatures.
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