Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$99.41

0 Likes 0 Comments
Avg. CMC 3.35
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 22 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (26)
4 Cemetery Reaper
$0.78 Creature - Zombie
2 Death Baron
$1.91 Creature - Zombie Wizard
4 Diregraf Captain
$0.20 Creature - Zombie Soldier
1 Evil Twin
$0.43 Creature - Shapeshifter
3 Ghoulraiser
$0.10 Creature - Zombie
4 Gravecrawler
$3.89 Creature - Zombie
2 Grimgrin, Corpse-Born
$1.75 Legendary Creature - Zombie Warrior
1 Reaper from the Abyss
$1.24 Creature - Demon
1 Skaab Ruinator
$0.60 Creature - Zombie Horror
4 Unbreathing Horde
$0.42 Creature - Zombie
Instant (4)
3 Dark Ritual
$1.99 Instant
1 Terror
$0.21 Instant
Sorcery (6)
2 Army of the Damned
$0.57 Sorcery
2 Distress
$0.15 Sorcery
2 Ghoulcaller's Chant
$0.13 Sorcery
Artifact (1)
1 Ashnod's Altar
$5.46 Artifact
Enchantment (2)
2 Rooftop Storm
$2.64 Enchantment
Land (21)
2 Crypt of Agadeem
$7.10 Land
4 Drowned Catacomb
$2.50 Land
1 Ghost Quarter
$0.99 Land
4 Island
$0.09 Basic Land - Island
10 Swamp
$1.16 Basic Land - Swamp
Sideboard - 15 cards, 9 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (10)
2 Galvanic Juggernaut
$0.03 Artifact Creature - Juggernaut
1 Ghoulraiser
$0.10 Creature - Zombie
1 Mikaeus, the Unhallowed
$9.04 Legendary Creature - Zombie Cleric
2 Skirsdag High Priest
$0.36 Creature - Human Cleric
4 Undead Alchemist
$0.33 Creature - Zombie
Sorcery (1)
1 Distress
$0.15 Sorcery
Artifact (3)
1 Cellar Door
$0.13 Artifact
2 Trepanation Blade
$0.21 Artifact - Equipment
Land (1)
1 Nephalia Drownyard
$0.65 Land

Notes
 
To make a zombie mill deck, take out
* Ghoulraiser (3)
* Ghoulcaller's Chant (2)
* Distress (1)
* Swamp (1)

and put in
* Undead Alchemist (4)
* Trepanation Blade (2)
* Nephalia Drownyard (1)

** TODO **
Pyschic Vortex vs Mind Unbound
* Vortex is cheaper and I can choose to get rid of it. Sacrificing a land is potentially not a big deal if I'm comboing with Rooftop Storm. Comes down to how I feel about sacrificing land and having to discard my entire hand every turn.

Words of Wind & Words of Waste
Nice combo with Mind Unbound or Psychic Vortex to make my opponent discard or make all player's return permanents to their owner's hand.

** Standard Block Possibilities **
* Bone Splinters - Cheap creature removal. Essentially two black if I sacrifice a Gravecrawler and bring it back.
* Call to the Kindred - Basically gives me free zombies. The chances of me getting a Zombie in the five cards is very high.
* Endless Ranks of the Dead - Necessary. Will replace Army of the Damned. Army is too expensive. I've never actually cast it and without Dark Ritual or a Crypt, it will be even harder.
* Curiosity - Card advantage
* Fuel For the Cause - Interesting counter spell that would give me more +1/+1 counters.
* Geralf's Mindcrusher - I don't think this is worth it, but it's interesting. Big creature, plus 5 card mill. I think that my creatures are beefy enough though with all the +1/+1 counters going around.
* Ghostform - Make two creatures unblockable? Yes please
* Visions of Beyond - Chances are high that a graveyard will have 20 or more cards if I start milling.
* Inexorable Tide - Oh my. Proliferate my counters every time I cast a spell? Potentially awesome
* Secrets of the Dead - A free card every time I cast Gravecrawler from my Graveyard. This seems like a winner.
* Havenful Lich - Combos with Secrets of the Dead for more casting from Graveyard
* Geth, Lord of the Vault - Expensive, but lets me pull creatures from opponents graveyard while milling them.
* Gravepurge - Let's me put any number of creatures from my graveyard on top of my library. Hurts the Unbreathing Horde, but could be worth it.
* Harvester of Souls - Another combo with Gravecrawler. I draw a card whenever a non-token creature dies. And the draw is optional.
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