Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$26.66

0 Likes 0 Comments
Avg. CMC 2.5
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
3 Daring Thief
$0.29 Creature - Human Rogue
4 Deepwater Hypnotist
$0.02 Creature - Merfolk Wizard
4 Disciple of Deceit
$0.19 Creature - Human Rogue
1 Fourth Bridge Prowler
$0.05 Creature - Human Rogue
2 King Macar, the Gold-Cursed
$0.37 Legendary Creature - Human Noble
1 Nekrataal
$0.18 Creature - Human Assassin
3 Night Market Lookout
$0.06 Creature - Human Rogue
2 Weaponcraft Enthusiast
$0.08 Creature - Aetherborn Artificer
Instant (5)
1 Make Obsolete
$0.08 Instant
4 Ultimate Price
$0.11 Instant
Sorcery (3)
2 Clutch of Currents
$0.05 Sorcery
1 Daring Demolition
$0.02 Sorcery
Artifact (8)
4 Mobile Garrison
$0.07 Artifact - Vehicle
4 Sky Skiff
$0.05 Artifact - Vehicle
Land (24)
4 Dimir Guildgate
$0.08 Land - Gate
10 Island
$0.11 Basic Land - Island
10 Swamp
$2.11 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
The Gods of Old have returned and brought their loyal followers the ultimate weapon - THE AUTOMOBILE!

Crews Control is a Black/Blue deck that combines the Inspired and Crew mechanics to maximize value as you commit vehicular assault.
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