Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$7.94

0 Likes 9 Comments
Avg. CMC 2.16
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 20 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (24)
1 Bloodfray Giant
$0.01 Creature - Giant
1 Boros Reckoner
$0.61 Creature - Minotaur Wizard
2 Fervent Cathar
$0.03 Creature - Human Knight
4 Gore-House Chainwalker
$0.04 Creature - Human Warrior
2 Mogg Flunkies
$0.02 Creature - Goblin
1 Pyreheart Wolf
$0.28 Creature - Wolf
2 Rakdos Cackler
$0.14 Creature - Devil
4 Rakdos Shred-Freak
$0.11 Creature - Human Berserker
1 Reckless Waif // Merciless Predator
$0.22 Creature - Human Rogue Werewolf // Creature - Werewolf
4 Splatter Thug
N/A Creature - Human Warrior
1 Stromkirk Noble
$0.31 Creature - Vampire Noble
1 Vexing Devil
$2.39 Creature - Devil
Instant (8)
3 Brimstone Volley
$0.09 Instant
2 Geistflame
$0.11 Instant
2 Searing Spear
$0.13 Instant
1 Thunderbolt
$0.04 Instant
Sorcery (5)
1 Flames of the Firebrand
$0.05 Sorcery
3 Pillar of Flame
$0.04 Sorcery
1 Traitorous Blood
$0.11 Sorcery
Land (23)
23 Mountain
$0.09 Basic Land - Mountain
Sideboard - 0 cards, 0 distinct
No cards here. :(

Comments
  • Wirrad | 04-Feb-2013 14:29
    More aggro by adding a good GTC creature (Boros Reckoner) in favor of one of the weakest non-creature spells (Traitorous Instinct)

    IN - 1 creature
    + 1 Boros Reckoner

    OUT - 1 sorcery
    - 1 Traitorous Instinct
  • Wirrad | 14-Jan-2013 19:26
    More aggro by adding a creature (Rakdos Cackler) and removing a sorcery speed finisher (Traitorous Instinct)

    IN - 1 creature
    + 1 Rakdos Cackler

    OUT - 1 Sorcery
    - 1 Traitorous Instinct
  • Wirrad | 29-Dec-2012 14:23
    The most important swap is the inclusion of another Mogg Flunkies. The other fives are better spells inn favour of weaker creatures, but not sure if the reduced total creature count is worth it.

    IN - 1 creature, 5 fast effects
    + 1 Mogg Flunkies

    + 2 Geistflame
    + 1 Thunderbolt
    + 2 Traitorous Instinct

    OUT - 5 creatures, 1 sorcery
    - 1 Fervent Cathar
    - 4 Frostburn Weird

    - 1 Wild Guess
  • Wirrad | 11-Dec-2012 11:12
    More creatures, less auras. Moved the best burn spells here from the zombie deck.

    IN - 5 creatures, 7 fast effects, 2 land
    + 4 Frostburn Weird
    + 1 Rakdos Cackler

    + 3 Brimstone Volley
    + 2 Searing Spear
    + 1 Traitorous Blood
    + 1 Wild Guess

    + 2 Mountain

    OUT - 1 creature, 11 spells, 2 land
    - 1 Guttersnipe

    - 3 Annihilating Fire
    - 2 Geistflame
    - 1 Thunderbolt
    - 1 Nightbird's Clutches
    - 1 Furor of the Bitten
    - 3 Pursuit of Flight

    - 2 Sulfur Falls
  • Wirrad | 22-Nov-2012 21:48
    More unleash, and ways to punch through damage
    (swapped the worst non RTR-creatures for better RTR ones)

    IN - 10 creatures, 8 spells,  2 land
    1 Bloodfray Giant
    2 Gore-House Chainwalker
    1 Guttersnipe
    2 Rakdos Shred-Freak
    4 Splatter Thug

    2 Annihilating Fire
    2 Geistflame
    1 Nightbird's Clutches
    1 Furor of the Bitten
    2 Pursuit of Flight

    2 Mountain

    OUT - 14 creatures, 6 fast effects
    2 Ashmouth Hound
    2 Bloodcrazed Neonate
    4 Goblin Arsonist
    2 Hanweir Watchkeep
    3 Kruin Striker
    1 Rakish Heir

    1 Electrickery
    2 Fling
    1 Reforge the Soul
    1 Traitorous Blood
    1 Wild Guess
  • Wirrad | Edited 06-Nov-2012 11:51
    More aggro

    IN - 2 creatures, 3 instants
    + 2 Rakdos Shred-Freak
    + 3 Pillar of Flame

    OUT - 1 creature, 4 other spells
    - 1 Dragon Hatchling
    - 1 Dynacharge
    - 1 Nightbird's Clutches
    - 2 Pursuit of Flight
  • Wirrad | 05-Nov-2012 20:13
    Remade after rotation, creature heavy, with a vampire sub theme

    IN - 17 creatures, 13 other spells, 2 land
    + 2 Ashmouth Hound
    + 1 Bloodcrazed Neonate
    + 1 Dragon Hatchling
    + 3 Fervent Cathar
    + 2 Gore-House Chainwalker
    + 2 Hanweir Watchkeep
    + 3 Kruin Striker
    + 1 Pyreheart Wolf
    + 1 Rakish Heir
    + 1 Reckless Waif

    + 1 Annihilating Fire
    + 1 Dynacharge
    + 1 Electrickery
    + 2 Fling
    + 1 Flames of the Firebrand
    + 1 Nightbird's Clutches
    + 1 Reforge the Soul
    + 1 Traitorous Blood
    + 1 Wild Guess
    + 3 Pursuit of Flight
    + 2 Sulfur Falls

    OUT - 13 creatures, 18 other spells, 1 land
    - 2 Furnace Scamp
    - 4 Goblin Fireslinger
    - 1 Goblin Wardriver
    - 1 Grim Lavamancer
    - 2 Spikeshot Elder
    - 3 Stormblood Berserker

    - 3 Brimstone Volley
    - 4 Galvanic Blast
    - 1 Geistflame
    - 4 Incinerate
    - 1 Volt Charge
    - 3 Pillar of Flame
    - 2 Shrine of Burning Rage
    - 1 Mountain
  • Wirrad | 25-Jul-2012 16:07
    IN - 2 creatures, 2 fast effects
    + 1 Mogg Flunkies
    + 1 Spikeshot Elder
    + 1 Pillar of Flame
    + 1 Thunderbolt

    OUT 1 creature, 3 fast effects
    - 1 Priest of Urabrask
    - 3 Geistflame
  • Wirrad | Edited 07-Jul-2012 18:52
    More burn spells instead of enchantments, cheaper and better creatures


    IN - 6 creatures, 9 other spells
    + 2 Furnace Scamp
    + 1 Goblin Fireslinger
    + 2 Stormblood Berserker
    + 1 Goblin Arsonist

    + 3 Brimstone Volley
    + 2 Galvanic Blast
    + 1 Geisflame
    + 1 Pillar of Flame
    + 2 Shrine of Burning Rage


    OUT - 5 creatures, 10 other spells
    - 3 Blood Ogre
    - 1 Fiery Hellhound
    - 1 Bloodcrazed Neonate

    - 4 Shock
    - 3 Curse of the Pierced Heart
    - 3 Manabarbs
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