Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$38.50

0 Likes 0 Comments
Avg. CMC 1.15
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
3 Arcbound Slith
$0.62 Artifact Creature - Slith
4 Arcbound Stinger
$0.21 Artifact Creature - Insect
4 Arcbound Worker
$0.29 Artifact Creature - Construct
4 Memnite
$2.32 Artifact Creature - Construct
4 Ornithopter
$0.22 Artifact Creature - Thopter
1 Steel Overseer
$2.44 Artifact Creature - Construct
Instant (8)
2 Burst of Strength
$0.05 Instant
3 Dispel
$0.22 Instant
3 Spell Pierce
$0.17 Instant
Artifact (2)
2 Armory of Iroas
$0.03 Artifact - Equipment
Enchantment (10)
3 Glaring Aegis
$0.02 Enchantment - Aura
4 Hardened Scales
$2.23 Enchantment
3 Spirit Link
$0.59 Enchantment - Aura
Land (20)
4 Darksteel Citadel
$0.72 Artifact Land
4 Holdout Settlement
$0.13 Land
4 Ruins of Oran-Rief
$0.24 Land
4 Seaside Citadel
$0.82 Land
4 Survivors' Encampment
$0.33 Land - Desert
Sideboard - 4 cards, 1 distinct

Notes
 
This deck uses the modular ability to make an avalanche of damage. The spell counters are for the early game in protecting the "snowball" (an arcbound creature) for which to use.

The memnites and ornithopters are for extra creatures and using the taping ability of the lands to get any color mana. There are so few lands as no card in this deck costs more than 2 mana.

This deck tries to maximize the number of combos that lead to a victory.

A desired hand is an arcbound, a dispel or spell pierce, two lands (one giving any color mana), and a zero-cost creature.
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