Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$115.81
Buy

0 Likes 1 Comments
Avg. CMC 3.08
Card Color Breakdown
Card Type Breakdown

Reality Fracture
released on October 02, 2026!

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Main Deck - 60 cards, 17 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (20)
4 Harabaz Druid
$7.81
Creature - Human Druid Ally
4 Kazuul Warlord
$1.04
Creature - Minotaur Warrior Ally
4 Murasa Pyromancer
$0.18
Creature - Human Shaman Ally
4 Oran-Rief Survivalist
$0.20
Creature - Human Warrior Ally
4 Turntimber Ranger
$1.69
Creature - Elf Scout Ranger Ally
Instant (7)
3 Fog
$0.35
Instant
2 Naturalize
$0.25
Instant
2 Sheltering Word
$0.23
Instant
Sorcery (4)
1 Clan Defiance
$0.28
Sorcery
3 Nature's Spiral
$0.17
Sorcery
Enchantment (5)
1 Druids' Repository
$2.35
Enchantment
4 Xenograft
$1.00
Enchantment
Land (24)
1 Cavern of Souls
$51.87
Land
12 Forest
$0.28
Basic Land - Forest
4 Kazandu Refuge
$0.22
Land
4 Kessig Wolf Run
$0.68
Land
3 Mountain
$0.11
Basic Land - Mountain
Sideboard - 15 cards, 8 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (4)
2 Tajuru Archer
$0.19
Creature - Elf Archer Ally
2 Tuktuk Scrapper
$0.39
Creature - Goblin Artificer Ally
Instant (8)
2 Eaten by Spiders
$0.23
Instant
2 Giant Growth
$0.20
Instant
2 Naturalize
$0.25
Instant
2 Sheltering Word
$0.23
Instant
Sorcery (2)
2 Overrun
$0.30
Sorcery
Enchantment (1)
1 Ground Seal
$0.24
Enchantment

Notes
 
Mah'alleinir, the hammer of The Wolf King. The one who brings together allies of races divided, and rallies wolves to his side.

This is a Aggro-Combo deck that relies the "ally" mechanic. Turntimber Ranger, generates wolf tokens whenever an ally enters the battlefield. Xenograft makes all creatures allies, thus creating a loop of allies.
Comments
  • Shannon Hedges | 28-Mar-2013 16:43
    I see an infinite loop combo with Xenograft and Turntimber Ranger. If that is the case, you DEFINITELY need to work your land problem up. I would go up to at least 3 Cavern of Souls. Add Rootbound Crags and Stomping Grounds to speed up production. Optimal is 4 of each. I would also suggest 2 Breeding Pools and 2 Steam Vents in worse case scenario of Harabaz Druid not coming up.
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