Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$13.53
Buy

0 Likes 0 Comments
Avg. CMC 1.64
Card Color Breakdown
Card Type Breakdown

Final Fantasy
releases on June 13, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Final Fantasy
releases on June 13, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 13 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (15)
3 Adeliz, the Cinder Wind
$0.11 Legendary Creature - Human Wizard
4 Ghitu Lavarunner
$0.08 Creature - Human Wizard
4 Soul-Scar Mage
$1.10 Creature - Human Wizard
4 Spellweaver Eternal
$0.08 Creature - Zombie Naga Wizard
Instant (16)
4 Lightning Strike
$0.04 Instant
4 Opt
$0.08 Instant
4 Shock
$0.02 Instant
4 Wizard's Lightning
$0.18 Instant
Sorcery (4)
1 Banefire
$0.52 Sorcery
3 Warlord's Fury
$0.20 Sorcery
Enchantment (4)
4 Riddleform
$0.03 Enchantment
Land (21)
7 Island
$0.05 Basic Land - Island
14 Mountain
$0.06 Basic Land - Mountain
Sideboard - 26 cards, 20 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (7)
1 Adeliz, the Cinder Wind
$0.11 Legendary Creature - Human Wizard
1 Ahn-Crop Crasher
$0.08 Creature - Minotaur Warrior
1 Enigma Drake
$0.14 Creature - Drake
2 Fanatical Firebrand
$0.05 Creature - Goblin Pirate
1 Guttersnipe
$0.16 Creature - Goblin Shaman
1 Viashino Pyromancer
$0.18 Creature - Viashino Wizard
Instant (7)
2 Negate
$0.32 Instant
2 Radiating Lightning
$0.11 Instant
1 Trumpet Blast
$0.02 Instant
2 Wizard's Retort
$0.26 Instant
Sorcery (7)
1 By Force
$0.40 Sorcery
1 Chart a Course
$0.23 Sorcery
1 Crash Through
$0.18 Sorcery
1 Doublecast
$0.18 Sorcery
1 Fight with Fire
$0.05 Sorcery
1 Tormenting Voice
$0.08 Sorcery
1 Warlord's Fury
$0.20 Sorcery
Enchantment (1)
1 Vance's Blasting Cannons // Spitfire Bastion
$0.36 Legendary Enchantment // Legendary Land
Land (4)
3 Highland Lake
$0.18 Land
1 Mountain
$0.06 Basic Land - Mountain

Notes
 
2.2 Avg CMC, if Banefire is played for 3R on average and Wizard's Lightning is reliably R.  The "How Many Lands" guide says that should be 23-24 mana.  Goldfish some, and see what happens with 20 mana.

Counter-argument: I only have 5 cards in my deck that require more than 2 mana to cast.

"Jump-Start" Izzet mechanic lets you cast instants/sorceries from the graveyard, then exile the card.  Doesn't synergize at all with Enigma Drake. Good with Guttersnipe, though, because spells get cast twice.
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