Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$28.05

0 Likes 0 Comments
Avg. CMC 2.17
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 14 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
4 Azure Mage
$0.11 Creature - Human Wizard
4 Drift of Phantasms
$0.83 Creature - Spirit
4 Grand Architect
$0.82 Creature - Vedalken Artificer
4 Pili-Pala
$1.74 Artifact Creature - Scarecrow
Instant (18)
1 Blue Sun's Zenith
$1.50 Instant
3 Dissipate
$0.12 Instant
4 Muddle the Mixture
$1.27 Instant
3 Spell Pierce
$0.17 Instant
4 Telling Time
$0.33 Instant
3 Whispers of the Muse
$0.36 Instant
Sorcery (6)
2 Banefire
$0.59 Sorcery
4 Divination
$0.09 Sorcery
Land (20)
2 Halimar Depths
$0.52 Land
18 Island
$0.09 Basic Land - Island
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
INFINITE POWER!

Not really. but pretty much, this deck utilizes an easy to setup infinite mana loop in order to power up one massive burn spell aimed at your enemy. Each card in the deck falls into a certain functional category, some fall into two...
The Combo

Pili-Pala and Grand Architect are going to be the motor for this deck. They work cyclically together to generate endless mana of any color. However, we wont be needing all the colors, only Blue and Red.

Banefire Is the finisher for the combo, once you have infinite mana, use an absolutely massive amount to deal a killing blow to your opponent with this card!
Drawing

Quite a few cards in the deck can be used to either draw cards to find your combo or others Transmute to find them directly

These cards are all your ones to draw (or manipulate your next draw) with: Blue Sun's Zenith, Telling Time, Whispers of the Muse, Azure Mage, Divination, Halimar Depths

And these are the ones with Transmute: Muddle the Mixture, Drift of Phantasms
Counters

In order to stay alive while you gather the combo cards i've added a few counters to block big stuff. Dissipate, Muddle the Mixture, Spell Pierce
How to Play

    1.The very first priority of this deck is getting out your infinite mana combo. Use your drawing cards and especially your Transmute cards to get them out as quick as possible.

    2.Then, once you have unlimited mana, you can continue using your drawing cards until you find your burn.

    3.And thats it! Game Over!
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