Type: Built Deck
Format (invalid) comCommander
Approx. Value:
$4,961.05

0 Likes 0 Comments
Avg. CMC 1.94
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 100 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (13)
1 Birds of Paradise
$8.09 Creature - Bird
1 Bloom Tender
$23.89 Creature - Elf Druid
1 Dauthi Voidwalker
N/A Creature - Dauthi Rogue
1 Deathrite Shaman
$19.61 Creature - Elf Shaman
1 Gilded Drake
$226.39 Creature - Drake
1 Hullbreaker Horror
$8.46 Creature - Kraken Horror
1 Ledger Shredder
$9.33 Creature - Bird Advisor
1 Nezahal, Primal Tide
$19.56 Legendary Creature - Elder Dinosaur
1 Opposition Agent
$14.40 Creature - Human Rogue
1 Seedborn Muse
$8.62 Creature - Spirit
1 Tasigur, the Golden Fang
$15.82 Legendary Creature - Human Shaman
1 Thassa's Oracle
$16.14 Creature - Merfolk Wizard
1 Walking Ballista
$8.07 Artifact Creature - Construct
Instant (27)
1 Abrupt Decay
$5.49 Instant
1 Ad Nauseam
#possiblecut
$15.16 Instant
1 An Offer You Can't Refuse
$2.15 Instant
1 Assassin's Trophy
$2.58 Instant
1 Brainstorm
N/A Instant
1 Chain of Vapor
$13.30 Instant
1 Counterspell
$1.84 Instant
1 Cyclonic Rift
$30.27 Instant
1 Demonic Consultation
$12.08 Instant
1 Dispel
$0.38 Instant
1 Dramatic Reversal
$0.75 Instant
1 Fierce Guardianship
$49.54 Instant
1 Flusterstorm
$7.25 Instant
1 Force of Negation
$41.31 Instant
1 Force of Will
$56.03 Instant
1 Mana Drain
$32.41 Instant
1 Mental Misstep
$9.04 Instant
1 Miscast
$3.96 Instant
1 Mystical Tutor
$11.95 Instant
1 Noxious Revival
$26.29 Instant
1 Pact of Negation
$31.59 Instant
1 Spell Pierce
$0.47 Instant
1 Stubborn Denial
$2.07 Instant
1 Swan Song
$9.57 Instant
1 Tainted Pact
$18.98 Instant
1 Vampiric Tutor
$156.90 Instant
1 Veil of Summer
$6.32 Instant
Sorcery (9)
1 Culling Ritual
$15.06 Sorcery
1 Demonic Tutor
$32.89 Sorcery
1 Eldritch Evolution
$25.44 Sorcery
1 Gitaxian Probe
$11.57 Sorcery
1 Imperial Seal
$89.92 Sorcery
1 Mnemonic Betrayal
$5.64 Sorcery
1 Timetwister
#proxy
$0.00 Sorcery
1 Torment of Hailfire
$16.14 Sorcery
1 Toxic Deluge
$12.91 Sorcery
Artifact (16)
1 Arcane Signet
$9.48 Artifact
1 Chrome Mox
$455.21 Artifact
1 Dimir Signet
$21.20 Artifact
1 Fellwar Stone
$11.91 Artifact
1 Golgari Signet
$8.11 Artifact
1 Grim Monolith
N/A Artifact
1 Isochron Scepter
$12.37 Artifact
1 Jeweled Lotus
$115.70 Artifact
1 Lotus Petal
$16.90 Artifact
1 Mana Crypt
$150.43 Artifact
1 Mana Vault
$73.60 Artifact
1 Mox Diamond
$630.74 Artifact
1 Mox Opal
$111.79 Legendary Artifact
1 Sensei's Divining Top
$25.91 Artifact
1 Simic Signet
$11.32 Artifact
1 Sol Ring
$27.44 Artifact
Enchantment (4)
1 Freed from the Real
$10.58 Enchantment - Aura
1 Necropotence
$10.14 Enchantment
1 Rhystic Study
$38.18 Enchantment
1 Sylvan Library
$24.51 Enchantment
Planeswalker (2)
1 Jace, Wielder of Mysteries
$5.58 Legendary Planeswalker - Jace
1 Oko, Thief of Crowns
$4.81 Legendary Planeswalker - Oko
Land (29)
1 Ancient Tomb
$76.33 Land
1 Bayou
$379.30 Land - Swamp Forest
1 Bloodstained Mire
$10.57 Land
1 Boseiju, Who Endures
$26.56 Legendary Land
1 Breeding Pool
$14.82 Land - Forest Island
1 Command Tower
N/A Land
1 Exotic Orchard
$0.38 Land
1 Flooded Strand
$10.41 Land
1 Forest
$1.81 Basic Land - Forest
1 Gemstone Caverns
$49.18 Legendary Land
1 Island
$1.35 Basic Land - Island
1 Marsh Flats
N/A Land
1 Misty Rainforest
N/A Land
1 Morphic Pool
$25.37 Land
1 Otawara, Soaring City
$12.54 Legendary Land
1 Overgrown Tomb
$11.16 Land - Swamp Forest
1 Polluted Delta
$13.87 Land
1 Reflecting Pool
$8.99 Land
1 Rejuvenating Springs
$3.69 Land
1 Scalding Tarn
N/A Land
1 Spire of Industry
$0.33 Land
1 Swamp
$1.85 Basic Land - Swamp
1 Tropical Island
$496.26 Land - Forest Island
1 Underground Sea
$823.08 Land - Island Swamp
1 Undergrowth Stadium
$8.00 Land
1 Verdant Catacombs
N/A Land
1 Watery Grave
$13.89 Land - Island Swamp
1 Windswept Heath
$7.45 Land
1 Wooded Foothills
$49.33 Land
Sideboard - 2 cards, 2 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Arbor Elf
$0.46 Creature - Elf Druid
Sorcery (1)
1 Windfall
$2.53 Sorcery

Notes
 
How do I win?

Demonic Consultation/Tainted Pact + Jace, Wielder of Mysteries/Thassa's Oracle.
This route is the main win condition. Less moving parts, easier to assemble and slightly easier to protect as it mainly revolves around the stack versus using permanents to achieve a combo win. Landing a Jace onto the board and then following it with a Demonic Consultation naming "Plains" or using Tainted Pact to move my deck into exile, and then drawing a card with Jace.

Infinite Mana and X Spell.
IsoRev or Bloom Tender + Freed from the Real will both generate infinite mana but are dependent on resolving the permanents themselves. Bloom Tender will take a turn of sitting on the board as there is not a current way to give it haste, but will generate infinite colored mana. You can cycle the infinite colored mana through Tasigur, the Golden Fang to retrieve every non-land card from your deck to grab Torment of Hailfire or Walking Ballista and kill everybody.

Both win conditions are fine and I have no issue with either. I think the deck works smoothly, just looking for cards I may have missed that may help improve percentages.

Thanks!
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