Main Deck - 40 cards, 11 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (22) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Alaborn Grenadier | $0.31 | Creature - Human Soldier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Alaborn Trooper | $0.17 | Creature - Human Soldier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Alaborn Zealot | $2.17 | Creature - Human Soldier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Archangel | $0.07 | Creature - Angel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Armored Griffin | $0.19 | Creature - Griffin | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Temple Acolyte | $0.23 | Creature - Human Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Volunteer Militia | $0.97 | Creature - Human Soldier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Wild Griffin | $0.04 | Creature - Griffin | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Righteous Charge | $0.06 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Righteous Fury | $34.31 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (15) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 | Plains | $0.07 | Basic Land - Plains |
Sideboard - 0 cards, 0 distinct
No cards here. :(
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Notes
"Righteous Vigilance"
Making the deck perform better by switching high CMC cards with cheaper ones that "do more for less mana", switching vanilla creatures with those who come with abilities, using more of the cards that are better, using stronger cards that cost the same, etc.
Path of Peace: Remove 2 (High CMC, big downside)
Angel of Fury: Remove 1 (High CMC, poor performance)
Alaborn Cavalier: Remove 2 (High CMC, but good ability)
Armageddon: Remove 1 (Big downside)
Wild Griffin: Remove 1 (Doesn't have vigilance)
Alaborn Veteran: Remove 1 (Ability = downside when using Righteous Fury)
Temple Acolyte: Add 2 (Cheap, huge upside in lifegain, good blocker)
Alaborn Zealot: Add 3 (Cheap, can "trade" with bigger threats)
Righteous Fury: Add 1 ("Synergy" with life gain and vigilance, wipe tapped creatures with upside)
Armored Griffin: Add 1 (Vigilance has synergy with Righteous Fury)
Archangel: Add 1 (Basically a wincon if the game is long enough, Vigilance has synergy with Righteous Fury)
Alaborn Grenadier: Add 2 (Vigilance has synergy with Righteous Fury)
Performance (Against precons):
Goblin Fire - Favorable (up from Fairly even)
Martial Law (Unupgraded) - Favorable
Nature's Assault - Fairly even (up from Unfavorable)
Nightstalkers - Favorable (Same as before)
Spellweaver - Favorable (Same as before)
Final thoughts: With just a few upgrades, the harder match-ups (Goblin Fire and Nature's Assault) become way more manageable.
Performance (Against constructed):
Girls & Goblins - Favorable
Spiritstalkers - Favorable
Deathcoil Priestess - Fairly even
Queen of Rats - Favorable
Making the deck perform better by switching high CMC cards with cheaper ones that "do more for less mana", switching vanilla creatures with those who come with abilities, using more of the cards that are better, using stronger cards that cost the same, etc.
Path of Peace: Remove 2 (High CMC, big downside)
Angel of Fury: Remove 1 (High CMC, poor performance)
Alaborn Cavalier: Remove 2 (High CMC, but good ability)
Armageddon: Remove 1 (Big downside)
Wild Griffin: Remove 1 (Doesn't have vigilance)
Alaborn Veteran: Remove 1 (Ability = downside when using Righteous Fury)
Temple Acolyte: Add 2 (Cheap, huge upside in lifegain, good blocker)
Alaborn Zealot: Add 3 (Cheap, can "trade" with bigger threats)
Righteous Fury: Add 1 ("Synergy" with life gain and vigilance, wipe tapped creatures with upside)
Armored Griffin: Add 1 (Vigilance has synergy with Righteous Fury)
Archangel: Add 1 (Basically a wincon if the game is long enough, Vigilance has synergy with Righteous Fury)
Alaborn Grenadier: Add 2 (Vigilance has synergy with Righteous Fury)
Performance (Against precons):
Goblin Fire - Favorable (up from Fairly even)
Martial Law (Unupgraded) - Favorable
Nature's Assault - Fairly even (up from Unfavorable)
Nightstalkers - Favorable (Same as before)
Spellweaver - Favorable (Same as before)
Final thoughts: With just a few upgrades, the harder match-ups (Goblin Fire and Nature's Assault) become way more manageable.
Performance (Against constructed):
Girls & Goblins - Favorable
Spiritstalkers - Favorable
Deathcoil Priestess - Fairly even
Queen of Rats - Favorable
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