Type: Deck Idea
Format (invalid) staStandard
Approx. Value:
$28.04

0 Likes 0 Comments
Avg. CMC 2.81
Card Color Breakdown
Card Type Breakdown

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Main Deck - 17 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (8)
1 Ardenvale Tactician // Dizzying Swoop
$0.04 Creature - Human Knight // Instant - Adventure //
1 Danitha Capashen, Paragon
$0.90 Legendary Creature - Human Knight
1 Diving Griffin
$0.14 Creature - Griffin
1 Griffin Rider
$0.08 Creature - Human Knight
1 Kwende, Pride of Femeref
$0.07 Legendary Creature - Human Knight
1 Novice Knight
$0.06 Creature - Human Knight
1 Smitten Swordmaster // Curry Favor
$0.07 Creature - Human Knight // Sorcery - Adventure //
1 Tree of Perdition
$17.82 Creature - Plant
Artifact (7)
1 Crystal Slipper
$0.06 Artifact - Equipment
1 Embercleave
$8.10 Legendary Artifact - Equipment
1 Forebear's Blade
$0.18 Artifact - Equipment
1 Jousting Lance
$0.05 Artifact - Equipment
1 Shield of the Realm
$0.06 Artifact - Equipment
1 Shining Armor
$0.03 Artifact - Equipment
1 Steelclaw Lance
$0.02 Artifact - Equipment
Enchantment (1)
1 Triskaidekaphobia
$0.22 Enchantment
Land (1)
1 Tournament Grounds
$0.14 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
First simple cube, aiming to have something interesting and high flavour for each colour to do as a standalone strategy and theme; simultaneously it should be possible to splash colours to support a theme, or to strengthen a theme with multiple colours. i.e. -  Knights will be present in at least W and B.

Equipment will be in various colours. A knight strategy may splash red for ruby slippers, or green for rosethorn halberd.

White will principally be built with Voltron Knights in mind.

Blue will principally be built with Whacky bullshit in mind.

Black will principally be built with game crimes in mind.

Red will principally be built with bashing your opponents head apart in mind.

Green will principally be built with classic big creatures and ramp in mind.
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