Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$80.76

0 Likes 2 Comments
Avg. CMC 3.17
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (17)
4 Immerwolf
$0.83 Creature - Wolf
3 Instigator Gang // Wildblood Pack
$0.92 Creature - Human Werewolf // Creature - Werewolf
4 Kruin Outlaw // Terror of Kruin Pass
$1.10 Creature - Human Rogue Werewolf // Creature - Werewolf
2 Wolfir Silverheart
$0.54 Creature - Wolf Warrior
4 Young Wolf
$0.44 Creature - Wolf
Instant (11)
4 Moonmist
$0.15 Instant
4 Searing Spear
$0.16 Instant
3 Sheltering Word
$0.19 Instant
Sorcery (7)
3 Armed // Dangerous
$0.11 Sorcery // Sorcery //
2 Flesh // Blood
$0.14 Sorcery // Sorcery //
2 Mizzium Mortars
$0.70 Sorcery
Enchantment (2)
2 Rancor
$1.20 Enchantment - Aura
Land (23)
7 Forest
$0.08 Basic Land - Forest
2 Kessig Wolf Run
$0.79 Land
6 Mountain
$0.12 Basic Land - Mountain
4 Rootbound Crag
$3.85 Land
4 Stomping Ground
$10.74 Land - Mountain Forest
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Too many spells!  IMO you want 4x Moonmist, 4x Full Moon's Rise, and 4x Rancor as your "base".  If you ran only those that leaves you 5 cards short - get more creatures!  I'd definitely get a 4th Mayor of Avabruck and a 2nd Wolfir Silverheart.  Maybe get those 2 and do 3 Searing Spear or, since Topher and Andy have lots of enchantments, instead of Naturalize do Natural End - only 1 more mana and you gain 3 life.  I would definitely sideboard either Naturalize or Natural End to fight them, and probably Searing Spear to fight me.

-Chad
Comments
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  • LAN Crew (30-Jun-2013 02:55)

    Blood and 1 wolf

     
  • LAN Crew (11-Mar-2013 06:21)

    Open for comments