
Sideboard - 7 cards, 7 distinct
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Name ![]() |
Edition | $ | Type | Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Leveler | $2.83 | Artifact Creature - Juggernaut | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scholar of the Ages | $0.05 | Creature - Human Wizard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Demonic Consultation | $10.11 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Creeping Renaissance | $1.15 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Down // Dirty | $0.06 | Sorcery // Sorcery | // | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Crystal Chimes | $1.07 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Gustha's Scepter | $5.41 | Artifact |
Scratchpad - 3 cards, 3 distinct

Notes
Combo 1 - Clear All Nonlands:
PRECONDITION:
- Scouting Trek played
- All lands put on top of library
- Abundance in play
- Last draw was nonland
- Avenging Druid || Balustrade Spy || Destroy the Evidence || Hermit Druid || Undercity Informer
SEQUENCE:
1) An ability that lets you mill until a land is revealed, then put all revealed into graveyard is played
2 ) All your lands are at the bottom of your library, thanks to Scouting Trek
Combo 2 - Clear All Lands:
PRECONDITION:
- Abundance in play
- Scouting Trek played
- All lands put on top of library
- Last draw was land (Land in hand)
- Retreat to Coralheim in play
- Galadriel of Lothlorien in play
SEQUENCE:
1) Play Land
2) Retreat to Coralheim: Scry 1
3) Galadriel of Lothlorien: Reveal top card of library; land; put onto battlefield tapped
4) GOTO 2
NOTES:
- If Ruin Crab is out when this happens, you'll nearly deck all opponents out
After those 2 combos have been pulled off, play Thoracle or LabMan
PRECONDITION:
- Scouting Trek played
- All lands put on top of library
- Abundance in play
- Last draw was nonland
- Avenging Druid || Balustrade Spy || Destroy the Evidence || Hermit Druid || Undercity Informer
SEQUENCE:
1) An ability that lets you mill until a land is revealed, then put all revealed into graveyard is played
2 ) All your lands are at the bottom of your library, thanks to Scouting Trek
Combo 2 - Clear All Lands:
PRECONDITION:
- Abundance in play
- Scouting Trek played
- All lands put on top of library
- Last draw was land (Land in hand)
- Retreat to Coralheim in play
- Galadriel of Lothlorien in play
SEQUENCE:
1) Play Land
2) Retreat to Coralheim: Scry 1
3) Galadriel of Lothlorien: Reveal top card of library; land; put onto battlefield tapped
4) GOTO 2
NOTES:
- If Ruin Crab is out when this happens, you'll nearly deck all opponents out
After those 2 combos have been pulled off, play Thoracle or LabMan
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