Main Deck - 56 cards, 56 distinct
Sideboard - 5 cards, 5 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scholar of the Ages | $0.06 | Creature - Human Wizard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Creeping Renaissance | $1.27 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Down // Dirty | $0.05 | Sorcery // Sorcery | // | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Crystal Chimes | $1.07 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Gustha's Scepter | $5.68 | Artifact |
Scratchpad - 2 cards, 2 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not
actually in the built deck. They do not count towards the in built decks count
shown in your inventory. If you are using the Auto Trade feature, they will be
still be marked for trade although cards in your main deck and sideboard will not.
Notes
Combo 1 - Clear All Nonlands:
PRECONDITION:
- Scouting Trek played
- All lands put on top of library
- Abundance in play
- Last draw was nonland
- Avenging Druid || Balustrade Spy || Destroy the Evidence || Hermit Druid || Undercity Informer
SEQUENCE:
1) An ability that lets you mill until a land is revealed, then put all revealed into graveyard is played
2 ) All your lands are at the bottom of your library, thanks to Scouting Trek
Combo 2 - Clear All Lands:
PRECONDITION:
- Abundance in play
- Scouting Trek played
- All lands put on top of library
- Last draw was land (Land in hand)
- Retreat to Coralheim in play
- Galadriel of Lothlorien in play
SEQUENCE:
1) Play Land
2) Retreat to Coralheim: Scry 1
3) Galadriel of Lothlorien: Reveal top card of library; land; put onto battlefield tapped
4) GOTO 2
NOTES:
- If Ruin Crab is out when this happens, you'll nearly deck all opponents out
After those 2 combos have been pulled off, play Thoracle or LabMan
PRECONDITION:
- Scouting Trek played
- All lands put on top of library
- Abundance in play
- Last draw was nonland
- Avenging Druid || Balustrade Spy || Destroy the Evidence || Hermit Druid || Undercity Informer
SEQUENCE:
1) An ability that lets you mill until a land is revealed, then put all revealed into graveyard is played
2 ) All your lands are at the bottom of your library, thanks to Scouting Trek
Combo 2 - Clear All Lands:
PRECONDITION:
- Abundance in play
- Scouting Trek played
- All lands put on top of library
- Last draw was land (Land in hand)
- Retreat to Coralheim in play
- Galadriel of Lothlorien in play
SEQUENCE:
1) Play Land
2) Retreat to Coralheim: Scry 1
3) Galadriel of Lothlorien: Reveal top card of library; land; put onto battlefield tapped
4) GOTO 2
NOTES:
- If Ruin Crab is out when this happens, you'll nearly deck all opponents out
After those 2 combos have been pulled off, play Thoracle or LabMan
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