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| Name |
Ed. | Price | Type | Cost | P | T | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creature (20) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Axebane Guardian | $0.31 |
Creature - Human Druid
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0 | 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Doorkeeper | $0.08 |
Creature - Homunculus
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0 | 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Fog Bank | $0.17 |
Creature - Wall
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0 | 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Galvanic Alchemist | $0.08 |
Creature - Human Wizard
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1 | 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3 | Hover Barrier | $0.42 |
Creature - Illusion Wall
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0 | 6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3 | Tree of Redemption | $0.46 |
Creature - Plant
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0 | 13 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Instant (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Cackling Counterpart | $0.31 |
Instant
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| 3 | Forbidden Alchemy | $0.08 |
Instant
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| 1 | Volcanic Geyser | $0.15 |
Instant
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| Sorcery (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3 | Enter the Infinite | $4.96 |
Sorcery
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| 1 | Increasing Confusion | $1.29 |
Sorcery
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| 4 | Tracker's Instincts | $0.16 |
Sorcery
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| Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Elixir of Immortality | $0.48 |
Artifact
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| 1 | Sands of Delirium | $0.49 |
Artifact
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| Land (22) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 5 | Forest | $0.20 |
Basic Land - Forest
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| 13 | Island | $0.18 |
Basic Land - Island
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| 4 | Simic Guildgate | $0.10 |
Land - Gate
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Sideboard - 0 cards, 0 distinct
:
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No cards here. :(
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Notes
DECK
====
The point of this deck is to combo [[Axebane Guardian]] and [[Galvanic Alchemist]]. Wall up until you have three other defenders in addition to [[Axebane Guardian]], giving you infinite mana. This is not a new combo, but my twist on it is to then use [[Enter the Infinite]], providing me about as much card advantage as I could possibly want. [[Tracker's Instincts]] and [[Forbidden Alchemy]] are in there so I can quickly get the cards I need from my deck. [[Cackling Counterpart]] is there so I can efficiently copy whatever I need at the time, most likely [[Axebane Guardian]] or [[Galvanic Alchemist]], but copying a [[Fog Bank]] has helped during playtesting too.
Once [[Enter the Infinite]] is out, there are multiple win conditions. The main one is [[Increasing Confusion]], which can be played from the hand (whole deck), or from the graveyard. The next one is [[Sands of Delirium]]. Another one is [[Volcanic Geyser]], and finally, [[Doorkeeper]]. [[Doorkeeper]] is kind of a last resort win condition though since he would need to be paired with a [[Galvanic Alchemist]] like the [[Axebane Guardian]]. A nice thing is that even if I can't get infinite mana and [[Enter the Infinite]] out, I can do some nasty mills between [[Increasing Confusion]] and [[Sands of Delirium]], so that's another potential win condition.
The title comes from nagging your opponent to mill their deck for a gazillion cards.
SIDEBOARD
=========
I haven't completed the sideboard yet, and am open to suggestions. I thought about throwing in a few more [[Elixir of Immortality]]. [[Uncovered Clues]] might be a good replacement for [[Forbidden Alchemy]], but I dislike the fact that it is for instants/sorceries and also having to show the opponent the cards I pick. I've also thought about [[Mizzium Skin]] as that could help against control/burn a lot, it's just tough for me to figure out what I would sub out. [[Sheltering Word]] would be great against burn.
====
The point of this deck is to combo [[Axebane Guardian]] and [[Galvanic Alchemist]]. Wall up until you have three other defenders in addition to [[Axebane Guardian]], giving you infinite mana. This is not a new combo, but my twist on it is to then use [[Enter the Infinite]], providing me about as much card advantage as I could possibly want. [[Tracker's Instincts]] and [[Forbidden Alchemy]] are in there so I can quickly get the cards I need from my deck. [[Cackling Counterpart]] is there so I can efficiently copy whatever I need at the time, most likely [[Axebane Guardian]] or [[Galvanic Alchemist]], but copying a [[Fog Bank]] has helped during playtesting too.
Once [[Enter the Infinite]] is out, there are multiple win conditions. The main one is [[Increasing Confusion]], which can be played from the hand (whole deck), or from the graveyard. The next one is [[Sands of Delirium]]. Another one is [[Volcanic Geyser]], and finally, [[Doorkeeper]]. [[Doorkeeper]] is kind of a last resort win condition though since he would need to be paired with a [[Galvanic Alchemist]] like the [[Axebane Guardian]]. A nice thing is that even if I can't get infinite mana and [[Enter the Infinite]] out, I can do some nasty mills between [[Increasing Confusion]] and [[Sands of Delirium]], so that's another potential win condition.
The title comes from nagging your opponent to mill their deck for a gazillion cards.
SIDEBOARD
=========
I haven't completed the sideboard yet, and am open to suggestions. I thought about throwing in a few more [[Elixir of Immortality]]. [[Uncovered Clues]] might be a good replacement for [[Forbidden Alchemy]], but I dislike the fact that it is for instants/sorceries and also having to show the opponent the cards I pick. I've also thought about [[Mizzium Skin]] as that could help against control/burn a lot, it's just tough for me to figure out what I would sub out. [[Sheltering Word]] would be great against burn.
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Text with Printing (Arena, Moxfield etc)