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Main Deck - 67 cards, 27 distinct
Columns
Name  Race Type Cost Edition
Unit (30)
1 Big 'Uns Orc Unit 3 + Core Set
2 Black Orc Squad Orc Unit 3 + Core Set
3 Boar Boyz Orc Unit 4 + Core Set
3 Followers of Mork Orc Unit 2 + Core Set
3 Frenzied Big 'Un Orc Unit 3 + Legends
2 Githit Froatcutta Orc Unit 5 + Redemption of a Mage
2 Iron Boyz Orc Unit 3 + The Deathmaster's Dance
2 Poisonous Wyvern Orc Unit 4 + Omens of Ruin
3 Savage Boyz Orc Unit 4 + March of the Damned
3 Spider Riders Orc Unit 1 + The Skavenblight Threat
2 Squig Herders Orc Unit 2 + Core Set
2 Ugrok Beardburna Orc Unit 5 + Tooth and Claw
2 Urguck Orc Unit 3 + Core Set
Legend (2)
2 Azhag the Slaughterer Orc Legend 7 + Legends
Tactic (9)
3 Spida Huntin' Orc Tactic 1 + March of the Damned
2 Waaagh! Orc Tactic 3 + Core Set
1 Warpstone Experiments Neutral Tactic 1 Legends
3 We'z Bigga! Orc Tactic 0 + Core Set
Quest (2)
2 Dreams Uv Conkwest Orc Quest 0 + Signs in the Stars
Support (24)
3 Boar Pen Orc Support 2 + Omens of Ruin
3 Choppa Orc Support 1 + Core Set
3 Grimgor's Camp Orc Support 3 + Core Set
3 Scrap Heap Orc Support 1 + Assault on Ulthuan
3 Squig Pen Orc Support 3 + The Burning of Derricksburg
3 Too 'ard to Die Orc Support 2 + Redemption of a Mage
3 War Paint Orc Support 0 + The Skavenblight Threat
3 Warpstone Excavation Neutral Support 0 Core Set
Sideboard - 8 cards, 5 distinct
Name  Race Type Cost Edition
Unit (4)
2 Big 'Uns Orc Unit 3 + Core Set
1 Black Orc Squad Orc Unit 3 + Core Set
1 Poisonous Wyvern Orc Unit 4 + Omens of Ruin
Quest (1)
1 Dreams Uv Conkwest Orc Quest 0 + Signs in the Stars
Support (3)
3 One Orc's Scrap... Orc Support 2 + Bleeding Sun

Notes
 
Orc self-damage.

It's a little bloated at the moment, I want to test it out a few times...

the main idea is to get a good solid base of damaged units that feed off each other, with the rest of the cards adding some shenanigans if they come up... ideally i want some hard hitting units and a few damage dump units with a high toughness to keep my hitters alive a little longer.
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