Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$90.35
Buy

0 Likes 6 Comments
Avg. CMC 1.9
Card Color Breakdown
Card Type Breakdown

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 64 cards, 12 distinct
Sort by:
:
Name  Ed. Price Type Cost Modified
Rarity Color
Creature (28)
4 Deadly Recluse
$0.08 Creature - Spider 18-Aug-2013 04:47
4 Elvish Mystic
$0.50 Creature - Elf Druid 18-Jul-2013 20:10
4 Gyre Sage
$0.40 Creature - Elf Druid 23-Jul-2013 17:39
4 Kalonian Hydra
$4.77 Creature - Hydra 18-Jul-2013 20:07
4 Mistcutter Hydra
$1.01 Creature - Hydra 18-Sep-2013 17:53
4 Scavenging Ooze
$0.24 Creature - Ooze 18-Jul-2013 20:07
4 Vastwood Hydra
$0.84 Creature - Hydra 18-Jul-2013 20:08
Instant (12)
4 Bioshift
$0.17 Instant 18-Jul-2013 20:08
4 Burst of Strength
$0.11 Instant 05-Aug-2013 21:46
4 Pit Fight
$0.12 Instant 25-Aug-2013 05:03
Land (24)
20 Forest
$0.09 Basic Land - Forest 01-Sep-2013 19:40
4 Temple Garden
$12.47 Land - Forest Plains 01-Sep-2013 19:40
Sideboard - 15 cards, 4 distinct
Sort by:
:
Name  Ed. Price Type Cost Modified
Rarity Color
Instant (11)
4 Plummet
$0.03 Instant 13-Aug-2013 00:22
3 Ready // Willing
$0.25 Instant // Instant // 01-Sep-2013 19:39
4 Savage Summoning
$0.92 Instant 31-Aug-2013 20:09
Enchantment (4)
4 Ooze Flux
$0.29 Enchantment 01-Sep-2013 05:20

Notes
 
The general goal for the deck is large oozes or hydras by turn 3, 4 and 5.

Turn one, Forest tapped for Elvish Mystic.
Turn two, three mana in pool for a Verdant Haven. 
Turn three, 5 mana in pool to bring out a Kalonian Hydra. (or anything else for that matter)

Ooze Flux and Bioshift will help mass a huge army or make other creatures larger when one is targeted by removal.
Comments
  • Michael | 25-Aug-2013 06:26
    tried out this deck at FNM this last Friday.  I went 3-2.  The two losses were to control decks, I got beat very handily.  Kalonian Hydra was the major threat in every game I won.  Scavenging Ooze proved to be useful in one of the games.  Burst of Strength was a life saver multiple times.  Trying to decide how to deal with control decks now.  going to re-arrange the side board.
  • Michael | 18-Aug-2013 04:49
    finding that I am overwhelmed with mana when I have the Verdant Haven's. Switched them out for Deadly Recluse since the two drop death touch with reach can be nice.  We will see though, since they don't evolve my Gyre Sages
  • Michael | 18-Jul-2013 21:08
    With the addition of Bioshift and Ooze Flux, I can essentially "prevent" removal of my creatures with the exception of full board wipes.  Elvish Mystic and Verdant Haven are essential for having enough mana to make the Scavening Ooze and the Vastwood Hydra larger.  I may take out Wurm in favor of something else, since I don't quite have as many sources of life gain needed to be benefical in the early game.
    • John | 18-Jul-2013 21:17
      Primordial Hydra might be a viable replacement for the Wurm, and gives you a mana dump outlet as a late-game top-deck if you don't have Ooze or graveyard targets. it would also give you Cavern of Souls-able creature types for most of your deck in the control matchups if you want to try that.


      You might also have the mana to support something like Windstorm over Aerial Predation, which can be a better choice against decks with lots of small, flying creatures which get buffed, such as Spirit tribal token decks or white-weenie/evasive blue decks in general.
      • Michael | 18-Jul-2013 21:24
        yeah, Primordial Hydra is good, but will be rotating out of standard eventually.  So I have been trying to avoid using M13 and Innistrad block for this deck.  The reason why I like Aerial Predation is because of the removal but also the life gain, so I could bring out a larger Wurm during second main phase.
        • John | 18-Jul-2013 21:26
          Ah, gotcha - I wasn't looking with an eye for post-rotation. There are rumors about legendary focus and tribal support in Theros and beyond, so there's a good chance you'll get some decent Hydra dudes.
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