Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$167.44
Buy

0 Likes 0 Comments
Avg. CMC 2.79
Card Color Breakdown
Card Type Breakdown

The Hobbit
released on August 14, 2026!

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Main Deck - 60 cards, 18 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (13)
4 Desecration Demon
$0.17
Creature - Demon
1 Erebos, God of the Dead
$10.84
Legendary Enchantment Creature - God
4 Gray Merchant of Asphodel
$1.00
Creature - Zombie
4 Lifebane Zombie
$0.55
Creature - Zombie Warrior
Instant (8)
2 Devour Flesh
$0.13
Instant
2 Hero's Downfall
$0.25
Instant
3 Magma Jet
$0.06
Instant
1 Ultimate Price
$0.06
Instant
Sorcery (8)
2 Dreadbore
$0.48
Sorcery
2 Mizzium Mortars
$0.47
Sorcery
1 Rakdos's Return
$0.58
Sorcery
3 Thoughtseize
$7.38
Sorcery
Artifact (2)
2 Whip of Erebos
$9.81
Legendary Enchantment Artifact
Enchantment (4)
4 Underworld Connections
$0.28
Enchantment - Aura
Land (25)
4 Blood Crypt
$9.40
Land - Swamp Mountain
1 Nykthos, Shrine to Nyx
$52.51
Legendary Land
3 Rakdos Guildgate
$0.13
Land - Gate
17 Swamp
$0.13
Basic Land - Swamp
Sideboard - 15 cards, 6 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (4)
4 Rakdos Cackler
$0.19
Creature - Devil
Instant (4)
4 Pharika's Cure
$0.07
Instant
Sorcery (5)
1 Rakdos's Return
$0.58
Sorcery
3 Slaughter Games
$0.29
Sorcery
1 Thoughtseize
$7.38
Sorcery
Artifact (2)
2 Ratchet Bomb
$0.39
Artifact

Notes
 
GAMEPLAN
----------------------------

Black devotion splashing red for the extra discard/agression. Main Idea is the standard black devotion gameplan of surviving with hand disruption + removal until your demons and gray merchants do work.

If vs aggro - side in extra removal (pharka's cure + rachet bomb), side out erebos, and discard. This matchup is pretty poor for this deck, because mass removal is very limited here.

If vs control - side in the extra discard, especially slaughter games to get rid of win conditions (aetherling or revelation), side in cacklers to get more aggressive. Side out removal.

If vs midrange - This deck should destroy midrange, just get rid of threats that are hard to deal with with discard, then use removal on the rest.

Mirror - Slaughter games will shine here. If you use slaughter games on merchant, you pretty much screw their gameplan.
Another target for slaughter games is underwold connections, if they don't hit a connections on turn 3, you can cripple their draw engine, and then grind out a win.


Possible Edits:
------------------------------------------------
drop some lifebane zombies for nightvale spectre (better blocker, more devotion)
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