Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$124.90
Buy

0 Likes 1 Comments
Avg. CMC 2.0
Card Color Breakdown
Card Type Breakdown

Reality Fracture
released on October 02, 2026!

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Main Deck - 74 cards, 18 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (20)
4 Ball Lightning
$0.34
Creature - Elemental
4 Blistering Firecat
$7.16
Creature - Elemental Cat
4 Hellspark Elemental
$0.32
Creature - Elemental
4 Lightning Serpent
$4.78
Creature - Elemental Serpent
4 Spark Elemental
$0.36
Creature - Elemental
Instant (9)
3 Desperate Ritual
$5.23
Instant - Arcane
3 Fling
$0.16
Instant
3 Skullcrack
$0.26
Instant
Sorcery (19)
4 Assault Strobe
$0.45
Sorcery
4 Breaking Point
$0.53
Sorcery
3 Pyroclasm
$0.28
Sorcery
4 Rite of Consumption
$2.74
Sorcery
4 Unearth
$0.59
Sorcery
Enchantment (8)
4 Oversold Cemetery
$0.48
Enchantment
4 Zektar Shrine Expedition
$0.13
Enchantment
Land (18)
4 Dragonskull Summit
$0.46
Land
10 Mountain
$0.11
Basic Land - Mountain
4 Swamp
$0.23
Basic Land - Swamp
Sideboard - 23 cards, 14 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (4)
1 Hunted Horror
$5.16
Creature - Horror
1 Nova Chaser
$2.67
Creature - Elemental Warrior
1 Skizzik
$0.17
Creature - Elemental
1 Vexing Devil
$0.56
Creature - Devil
Instant (6)
1 Altar's Reap
$0.21
Instant
1 Blood Lust
$0.19
Instant
4 Smash to Smithereens
$0.30
Instant
Sorcery (7)
4 Browbeat
$0.40
Sorcery
1 Lava Spike
$1.28
Sorcery - Arcane
1 Past in Flames
$3.10
Sorcery
1 Pyroclasm
$0.28
Sorcery
Artifact (6)
1 Lightning Coils
$0.66
Artifact
4 Mimic Vat
$1.06
Artifact
1 Whip of Erebos
$10.41
Legendary Enchantment Artifact

Notes
 
http://www.mtgvault.com/greenee/decks/definition-of-pure-burn/

[######################## DESCRIPTION ########################]

The deck thrives off of aggression. Play your elemental's, hit em hard and fast, then their tools for whatever you want: Fling them for more damage, Infernal plunge for mana, or reanimate/unearth them for the exact same effects to be reused only even cheaper.

Certain cards are there to max damage output, like assault strobe. Breaking Point/Pyroclasm help keep other creatures off the field, and you have nothing to worry about because you only have creatures on the field when you want them.

Example game:
  T1: Mountain, spark elemental
  T2: Swamp, desperate ritual, ball lightning
  T3: Swamp, unearth ball lightning, then fling/rite of consumption him.

  21 damage turn three, no spells. Your opponent was just burned.

**SIDEBOARD**
  For multiplayer games you could also play oversold cemetery
  Skull crack against life gain
  Smash to smithereens against artifact
  Quest for zendikar you use during multi-player to keep a more solid elemental output.
Comments
  • Raal666 | 13-Nov-2013 18:58
    Hi there - this is a nice Idea. I copy it for my games - nice work. Fast, hot and hard to stop - only the other plays black/red like terminate or tribute to hunger ^^ - 
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