Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$352.72

0 Likes 3 Comments
Avg. CMC 3.6
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 78 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (25)
1 Cackling Fiend
$0.20 Creature - Zombie
1 Cemetery Reaper
$0.68 Creature - Zombie
1 Corpse Harvester
$1.02 Creature - Zombie Wizard
1 Death Baron
$2.01 Creature - Zombie Wizard
1 Escaped Null
$0.16 Creature - Zombie Berserker
1 Fleshbag Marauder
$0.11 Creature - Zombie Warrior
1 Grave Titan
$5.62 Creature - Giant
1 Gravedigger
$0.04 Creature - Zombie
1 Gravespawn Sovereign
$0.98 Creature - Zombie
1 Gray Merchant of Asphodel
$0.69 Creature - Zombie
1 Helldozer
$0.74 Creature - Zombie Giant
1 Liliana's Reaver
$0.57 Creature - Zombie
1 Lim-Dûl the Necromancer
$1.87 Legendary Creature - Human Wizard
1 Lord of the Undead
$18.60 Creature - Zombie
1 Mikaeus, the Unhallowed
$8.99 Legendary Creature - Zombie Cleric
1 Nezumi Graverobber // Nighteyes the Desecrator
$0.48 Creature - Rat Rogue // Legendary Creature - Rat Wizard
1 Rotting Rats
$0.91 Creature - Zombie Rat
1 Sheoldred, Whispering One
$11.77 Legendary Creature - Phyrexian Praetor
1 Shepherd of Rot
$0.66 Creature - Zombie Cleric
1 Soulless One
$1.01 Creature - Zombie Avatar
1 Unbreathing Horde
$0.44 Creature - Zombie
1 Undead Warchief
$9.05 Creature - Zombie
1 Vengeful Pharaoh
$1.10 Creature - Zombie
1 Withered Wretch
$0.32 Creature - Zombie Cleric
1 Zombie Master
$11.67 Creature - Zombie
Instant (2)
1 Entomb
$10.09 Instant
1 Urborg Justice
$2.86 Instant
Sorcery (18)
1 Army of the Damned
$0.57 Sorcery
1 Ashes to Ashes
$0.42 Sorcery
1 Beacon of Unrest
$0.14 Sorcery
1 Beseech the Queen
$4.59 Sorcery
1 Black Sun's Zenith
$4.09 Sorcery
1 Buried Alive
$8.52 Sorcery
1 Diabolic Revelation
$1.28 Sorcery
1 Disturbed Burial
$0.26 Sorcery
1 Dread Return
$0.35 Sorcery
1 Exhume
$4.19 Sorcery
1 Increasing Ambition
$0.77 Sorcery
1 Innocent Blood
$0.21 Sorcery
1 Life's Finale
$1.57 Sorcery
1 Living Death
$2.72 Sorcery
1 Reanimate
$21.56 Sorcery
1 Rise from the Grave
$0.05 Sorcery
1 Sadistic Sacrament
$0.73 Sorcery
1 Zombify
$0.23 Sorcery
Artifact (11)
1 Altar of Shadows
$0.29 Artifact
1 Coat of Arms
$15.25 Artifact
1 Darksteel Ingot
$0.32 Artifact
1 Door of Destinies
$6.12 Artifact
1 Elixir of Immortality
$0.58 Artifact
1 Everflowing Chalice
$0.65 Artifact
1 Expedition Map
$2.08 Artifact
1 Lashwrithe
$0.65 Artifact - Equipment
1 Nightmare Lash
$4.37 Artifact - Equipment
1 Nihil Spellbomb
$0.52 Artifact
1 Sol Ring
$1.29 Artifact
Enchantment (9)
1 Animate Dead
$5.79 Enchantment - Aura
1 Bad Moon
$3.87 Enchantment
1 Cover of Darkness
$46.62 Enchantment
1 Endless Ranks of the Dead
$1.64 Enchantment
1 Grave Betrayal
$3.78 Enchantment
1 Grave Pact
$10.97 Enchantment
1 Oversold Cemetery
$2.60 Enchantment
1 Phyrexian Arena
$4.46 Enchantment
1 Phyrexian Reclamation
$4.31 Enchantment
Land (35)
1 Barren Moor
$0.19 Land
1 Bojuka Bog
$0.99 Land
1 Cabal Coffers
$20.97 Land
1 Crypt of Agadeem
$7.02 Land
1 Darksteel Citadel
$0.72 Artifact Land
1 Ebon Stronghold
$0.31 Land
1 Everglades
$1.00 Land
1 Leechridden Swamp
$1.08 Land - Swamp
1 Polluted Mire
$0.17 Land
1 Reliquary Tower
$2.40 Land
1 Strip Mine
$18.29 Land
23 Swamp
$1.15 Basic Land - Swamp
1 Unholy Grotto
$12.08 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Comments
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  • Todd Allred (02-Dec-2013 06:46)

    I really like the way this deck looks.

    how has it done for you on the table?

     
    • cartooncasey (02-Dec-2013 13:42)

      Thanks! I've recently updated this deck and haven't gotten to play with some of the newer additions (Gray Merchant, Liliana's Reaver) but it's got great synergy that can run the table if the other players let it. Once opponents realize how easy it is for this deck to kill and steal creatures, they typically hesitate enough that I'm able to get something good going without getting overrun by some of the bigger creatures folks run.


      Altar of Shadows is clunky enough that I've found people who are unfamiliar with it are willing to let it sit for a couple of rounds. Urborg Justice catches a lot of people off-guard since the deck doesn't do much at instant speed outside of activated abilities. Corpse Harvester is the real workhorse of the deck and helps get a critical land mass. Lim-Dul doesn't see play until there's enough mana to cast and then activate him a few times to either save key parts of the recursion engine or steal some juicy creatures in the event of a board wipe.


      Overall, the deck can be oppressive to creature-based strategies, but as long as people have common Commander tools (i.e. graveyard hate, enchantment removal) to break up the engines, it doesn't dominate the board. The deck won't win out of nowhere, but it can win.

       
      • Todd Allred (02-Dec-2013 16:59)

        I had been toying with the idea of building a zombie deck as I am partial to tribal.  I originally set out to do sedris the traitor king.  Using the grixis CIP effects.  I like to browse what other people have done and then evaluate what I might like to do.  Your  deck has made me want to evaluate building mono black, which I don't have yet in my EDH library.

        My most efficient deck is krenko EDH.  It gets lots of wins.  Check it out I would be interested in your thoughts.