Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$173.66

0 Likes 0 Comments
Avg. CMC 2.78
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 12 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
4 Desecration Demon
$0.51 Creature - Demon
4 Gray Merchant of Asphodel
$0.61 Creature - Zombie
4 Nightveil Specter
$1.03 Creature - Specter
4 Pack Rat
$3.33 Creature - Rat
Instant (10)
4 Devour Flesh
$0.08 Instant
4 Hero's Downfall
$0.24 Instant
2 Pharika's Cure
$0.04 Instant
Sorcery (4)
4 Thoughtseize
$8.25 Sorcery
Enchantment (4)
4 Underworld Connections
$0.29 Enchantment - Aura
Land (26)
4 Mutavault
$6.46 Land
18 Swamp
$2.14 Basic Land - Swamp
4 Temple of Deceit
$0.18 Land
Sideboard - 15 cards, 5 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
3 Erebos, God of the Dead
$16.58 Legendary Enchantment Creature - God
3 Lifebane Zombie
$0.23 Creature - Zombie Warrior
Instant (5)
3 Dark Betrayal
$0.17 Instant
2 Pharika's Cure
$0.04 Instant
Sorcery (4)
4 Duress
$0.03 Sorcery

Notes
 
In general mono black is a very good deck.  The caveat is it's only very good in the hands of a good player.  An inexperienced or bad player will notice the deck under performs markedly so.
Owen Turtenwald with channel fireball has been piloting the decks in the big tournaments I suggest you read his articles.

Some general play advice for the deck though.  It's a 1-1 grind.  You need to appropriately answer all your opponents threats with the 1-1 removal you have at your disposal. If you answer a threat with the wrong card, it could definitely come back to haunt you later. It's a constant check on what's on the board/hand to see if you can maintain the currently state and only using your removal when it's appropriate.  At some point during the game you will be able to turn a corner and take over the match by using underworld connections to bury them in card advantage or desecration demon/pack rat for board advantage.

Also, don't be afraid to go all in on pack rat, it's a strong play in the format and mutavault synergies with it very well.  Against some decks though before you can take over with pack rat you'll get extremely low on life/resources so it can be unnerving at first, but you'll have to get a feel for when it's right to go all in.
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