Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$260.78
Buy

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Avg. CMC 4.63
Card Color Breakdown
Card Type Breakdown

Tarkir: Dragonstorm
releases on April 11, 2025!

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Tarkir: Dragonstorm
releases on April 11, 2025!

Buy on CardKingdom Buy on TcgPlayer
Main Deck - 66 cards, 26 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (7)
1 Emrakul, the Aeons Torn
$32.77 Legendary Creature - Eldrazi
1 Ulamog, the Ceaseless Hunger
$20.39 Legendary Creature - Eldrazi
1 Ulamog, the Infinite Gyre
$44.08 Legendary Creature - Eldrazi
1 Walking Ballista
$10.55 Artifact Creature - Construct
1 World Breaker
$2.79 Creature - Eldrazi
2 Wurmcoil Engine
$8.44 Artifact Creature - Phyrexian Wurm
Instant (2)
1 Kozilek's Return
$6.46 Instant
1 Warping Wail
$0.34 Instant
Sorcery (13)
1 All Is Dust
$4.11 Tribal Sorcery - Eldrazi
4 Ancient Stirrings
$0.27 Sorcery
4 Pyroclasm
$0.25 Sorcery
4 Sylvan Scrying
$0.23 Sorcery
Artifact (18)
4 Chromatic Sphere
$0.40 Artifact
4 Chromatic Star
$0.35 Artifact
4 Expedition Map
$0.97 Artifact
3 Oblivion Stone
$0.79 Artifact
3 Relic of Progenitus
$5.29 Artifact
Planeswalker (5)
4 Karn Liberated
$4.76 Legendary Planeswalker - Karn
1 Ugin, the Spirit Dragon
$16.06 Legendary Planeswalker - Ugin
Land (21)
2 Forest
$0.14 Basic Land - Forest
2 Ghost Quarter
$0.68 Land
4 Grove of the Burnwillows
$7.99 Land
1 Sanctum of Ugin
$1.83 Land
4 Urza's Mine
$1.28 Land - Urza’s Mine
4 Urza's Power Plant
$1.07 Land - Urza’s Power-Plant
4 Urza's Tower
$0.72 Land - Urza’s Tower
Sideboard - 6 cards, 6 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Spellskite
$5.31 Artifact Creature - Phyrexian Horror
Instant (2)
1 Ancient Grudge
$0.19 Instant
1 Nature's Claim
$1.01 Instant
Sorcery (2)
1 Firespout
$0.45 Sorcery
1 Slaughter Games
$0.17 Sorcery
Artifact (1)
1 Torpor Orb
$4.35 Artifact

Notes
 
Use Ghost Quarter on your own lands in response to Sowing Salt targeting one of them.
Blow up O-Stone with a Wurmcoil on the field to get the 2 smaller Wurms.
Karn's +4 works even if the opponent has no cards in hand.  They must be targetable is all.
You can Karn +4 yourself to remove a big permanent from your own hand, then restart the game the next turn to bring it into play.
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