Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$78.40

0 Likes 0 Comments
Avg. CMC 5.29
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
2 Bosh, Iron Golem
$0.10 Legendary Artifact Creature - Golem
2 Djinn Illuminatus
$0.12 Creature - Djinn
1 Hellkite Charger
$1.32 Creature - Dragon
1 Mindwrack Liege
$0.38 Creature - Horror
2 Mordant Dragon
$0.42 Creature - Dragon
2 Myojin of Infinite Rage
$2.16 Legendary Creature - Spirit
2 Pardic Dragon
$0.27 Creature - Dragon
3 Rakdos Pit Dragon
$0.55 Creature - Dragon
1 Rorix Bladewing
$0.24 Legendary Creature - Dragon
1 Shivan Dragon
$0.12 Creature - Dragon
1 Skarrgan Firebird
$0.11 Creature - Phoenix
1 Stalking Vengeance
$0.28 Creature - Avatar
1 Torchling
$0.28 Creature - Shapeshifter
Instant (11)
4 Desperate Ritual
$3.78 Instant - Arcane
2 Double Cleave
$0.10 Instant
1 Savage Beating
$5.37 Instant
4 Seething Song
$4.42 Instant
Sorcery (5)
1 Fury of the Horde
$4.06 Sorcery
4 Rite of Flame
$5.14 Sorcery
Enchantment (4)
3 Claws of Valakut
$0.15 Enchantment - Aura
1 Where Ancients Tread
$1.60 Enchantment
Land (20)
16 Mountain
$0.09 Basic Land - Mountain
4 Rakdos Carnarium
$0.35 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
The idea is to churn out huge creatures early by using the mana acceleration spells. The deck starts to fizzle once it's spent its hand; Rite of Flame > Desperate Ritual > Seething Song > 5CMC creature will dump 4 cards right off the bat, so I will most likely throw in 4 Browbeats to help deal with hand replenishment. Pyroclasms may also be worthwhile to wipe out chump blockers. 2x Furnace of Rath may be worthwhile to seal a game once they hit 10 life. Blocker removal may also be worthwhile to ensure that the creatures actually swing through unimpeded.
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