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Main Deck - 50 cards, 17 distinct
Columns
Name  Race Type Cost Edition
Unit (29)
3 Clan Moulder's Elite Neutral Unit 2 Tooth and Claw
3 Clan Rats Neutral Unit 2 The Skavenblight Threat
3 Deathmaster Sniktch Neutral Unit 4 The Deathmaster's Dance
3 Greyseer Thanquol Neutral Unit 3 The Skavenblight Threat
3 Poison Wind Globadiers Neutral Unit 3 Path of the Zealot
2 Rat Ogres Neutral Unit 4 Tooth and Claw
3 Savage Gors Chaos Unit 2 + Core Set
3 Savage Marauders Chaos Unit 3 + Core Set
3 Servants of Khorne Chaos Unit 1 + Core Set
3 Veteran Sellswords Neutral Unit 0 Path of the Zealot
Tactic (12)
3 Bolt of Change Chaos Tactic 1 + The Skavenblight Threat
3 Chittering Horde Neutral Tactic 1 Path of the Zealot
3 Mob Up Orc Tactic 0 + Tooth and Claw
3 Seduced by Darkness Chaos Tactic 0 + Core Set
Quest (3)
3 Wolves of the North Chaos Quest 0 + Path of the Zealot
Support (6)
3 Contested Village Neutral Support 1 Core Set
3 Warpstone Excavation Neutral Support 0 Core Set
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Basic Idea, another Chaos Rush Deck design, by here you use Wolves of the North to Enable you to have 2 attacks a turn, once in the Quest Phase, and one in the main phase. Greyseer Thanqual being the obvoius drop onto the quest as he is able to attack from the quest zone in the main phase too.
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