Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$395.57

0 Likes 0 Comments
Avg. CMC 4.06
Card Color Breakdown
Card Type Breakdown

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Main Deck - 91 cards, 66 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (22)
1 Augur of Bolas
$0.09 Creature - Merfolk Wizard
1 Boris Devilboon
$35.72 Legendary Creature - Zombie Wizard
1 Charmbreaker Devils
$0.10 Creature - Devil
1 Crypt Ghast
$4.09 Creature - Spirit
1 Disciple of Bolas
$0.39 Creature - Human Wizard
1 Dreamscape Artist
$0.22 Creature - Human Spellshaper
1 Fire Imp
$0.20 Creature - Imp
1 Goblin Electromancer
$0.08 Creature - Goblin Wizard
1 Grinning Ignus
$0.22 Creature - Elemental
1 Guttersnipe
$0.22 Creature - Goblin Shaman
1 Gwendlyn Di Corci
$190.70 Legendary Creature - Human Rogue
1 Hypersonic Dragon
$0.26 Creature - Dragon
1 Izzet Chronarch
$0.20 Creature - Human Wizard
1 Nicol Bolas
$1.28 Legendary Creature - Elder Dragon
1 Nightscape Familiar
$0.72 Creature - Zombie
1 Rune-Scarred Demon
$1.96 Creature - Demon
1 Skirge Familiar
$0.96 Creature - Phyrexian Imp
1 Sol'kanar the Swamp King
$0.34 Legendary Creature - Demon
1 Soot Imp
$0.34 Creature - Imp
1 Soul Seizer // Ghastly Haunting
$0.11 Creature - Spirit // Enchantment - Aura
1 Talrand, Sky Summoner
$0.29 Legendary Creature - Merfolk Wizard
1 Tetsuo Umezawa
$96.48 Legendary Creature - Human Archer
Instant (7)
1 Breath of Malfegor
$0.19 Instant
1 Dismiss
$0.28 Instant
1 Fiery Fall
$0.20 Instant
1 Forbidden Alchemy
$0.07 Instant
1 Magmaquake
$0.17 Instant
1 Recoil
$0.20 Instant
1 Traumatic Visions
$0.06 Instant
Sorcery (16)
1 Artful Dodge
$0.25 Sorcery
1 Barter in Blood
$0.15 Sorcery
1 Blast of Genius
$0.07 Sorcery
1 Blood Tithe
$0.25 Sorcery
1 Decree of Pain
$0.34 Sorcery
1 Deep Analysis
$0.07 Sorcery
1 Demonic Collusion
$2.99 Sorcery
1 Devil's Play
$0.16 Sorcery
1 Exsanguinate
$1.95 Sorcery
1 Mystic Retrieval
$0.26 Sorcery
1 Pillage
$0.06 Sorcery
1 Promise of Power
$0.73 Sorcery
1 Recall
$0.74 Sorcery
1 Slave of Bolas
$0.41 Sorcery
1 Stolen Identity
$0.29 Sorcery
1 Turn to Slag
$0.02 Sorcery
Artifact (3)
1 Gem of Becoming
$0.15 Artifact
1 Gilded Lotus
$1.24 Artifact
1 Sol Ring
$1.26 Artifact
Enchantment (4)
1 Black Market
$3.66 Enchantment
1 Chamber of Manipulation
$0.98 Enchantment - Aura
1 Enslave
$0.18 Enchantment - Aura
1 Fool's Demise
$0.30 Enchantment - Aura
Planeswalker (1)
1 Chandra, the Firebrand
$1.41 Legendary Planeswalker - Chandra
Land (38)
1 Command Tower
$0.13 Land
1 Crumbling Necropolis
$0.25 Land
1 Dimir Aqueduct
$0.20 Land
1 Dreadship Reef
$0.23 Land
1 Grixis Panorama
$0.34 Land
9 Island
$0.09 Basic Land - Island
1 Izzet Boilerworks
$0.22 Land
1 Molten Slagheap
$0.21 Land
9 Mountain
$0.11 Basic Land - Mountain
1 Rakdos Carnarium
$0.28 Land
1 Reliquary Tower
$2.45 Land
10 Swamp
$1.15 Basic Land - Swamp
1 Terrain Generator
$1.41 Land
Sideboard - 7 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Dark Impostor
$0.26 Creature - Vampire Assassin
Instant (2)
1 Defy Gravity
$0.14 Instant
1 Word of Seizing
$0.15 Instant
Sorcery (3)
1 Life's Finale
$1.63 Sorcery
1 Syphon Soul
$0.11 Sorcery
1 Temporal Manipulation
$20.09 Sorcery
Land (1)
1 Mountain
$0.11 Basic Land - Mountain

Notes
 
Custom cards

Rares -------------------------------

Supercharge - 1R
Instant
Choose a number on target instant or sorcery spell and double all instances of it. You can't choose new targets this way.

Forgotten Command - 5UU
Sorcery
Choose two — Return all nonland permanents to their owners’ hands; or each player shuffles his or her hand and graveyard into his or her library, then draws seven cards; or each player may put a permanent card in his or her hand onto the battlefield; or take an extra turn after this one.
Exile Forgotten Command.

Citadel of Madara
Legendary Land
~ enters the battlefield tapped.
T: Add R to your mana pool for each sorcery card in your graveyard.

Uncommons -----------------------------------

Black Slime - 2BB
Creature - Ooze
Deathtouch
When ~ enters the battlefield, target player sacrifices a creature.
2/2

Vodalian Assassin - 2U
Creature - Merfolk Assassin
Islandwalk
Whenever ~ deals combat damage to a player, shuffle it and target creature defending player controls into their owners libraries.
1/3

Adept of Flame - 1R
Creature - Human Shaman
T: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast instant and/or sorcery spells.
1/1

Dig Up Troops - 4B
Sorcery
Return target creature from a graveyard to the battlefield under your control.
Glory - Whenever you cast your general from the Command Zone, return ~ from your graveyard to your hand.

Leader's Savvy - 1U
Sorcery
Draw a card, then draw a card for each time you've cast your General from the Command Zone.
Glory - Whenever you cast your general from the Command Zone, return ~ from your graveyard to your hand.

Meteor Hammer - 5R
Sorcery
~ deals 6 damage to target creature or player.
Glory - Whenever you cast your general from the Command Zone, return ~ from your graveyard to your hand.
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