In general nu se prea mai da jocul inapoi.
Jocul inapoi se da doar la GPE-GRV si TE-PCV (in anumite cazuri).
Jocul se da inapoi doar daca judgeul are permisiunea de la Hj sa dea jocul inapoi. NU se da jocul inapoi in situatii foarte complexe sau care ar cauza prea multa deranjare a jocului in curs (disruption). Deasemenea, daca infractiunea nu este prinsa la timp, sau datul jocului inapoi ar cauza modificarea cursului jocului, nu se da inapoi. Se lasa jocul asa si NU se aplica fixuri partiale.
Din IPG GRV :
Se mai poate da jocul inapoi in mod exceptional la Player communication violation (paote nu s-au inteles asupra ce a vrut sa zica celalalt:targets, faze, alte actiuni):
Triggerele s-au modificat (again). New policy de la ineputul lunii.
Deoarece era mare loc de cheating cu lapsingu s-au modificat pt competitive.
Astfel sutn 2 zone :
Regular (cam ce jucam noi):
NU exista lapsing abilities.
Orice e ste missed trigger, daca este prins in 1 turn timeframe se puen pe stack, cu exceptia celor cu may unde se considera ca, controllerul triggerului a ales optiunea default. 1 turn timeframe este pana la sfarsitul aceleiasi faze a aceluiasi jucator in urmatoarea lui tura.
Triggerele sunt responsabilitatea ambilor playeri.
Competitive+ (GPT, PTQ, GP, MWC, ...)
No more lapsing abilities.
Din IPG citire :
1.
2.
Jocul inapoi se da doar la GPE-GRV si TE-PCV (in anumite cazuri).
Jocul se da inapoi doar daca judgeul are permisiunea de la Hj sa dea jocul inapoi. NU se da jocul inapoi in situatii foarte complexe sau care ar cauza prea multa deranjare a jocului in curs (disruption). Deasemenea, daca infractiunea nu este prinsa la timp, sau datul jocului inapoi ar cauza modificarea cursului jocului, nu se da inapoi. Se lasa jocul asa si NU se aplica fixuri partiale.
Din IPG GRV :
If the error was discovered within a time frame in which a player could reasonably be expected to notice the error and the situation is simple enough to safely back up without too much disruption to the course of the game, the judge may get permission from the Head Judge to back up the game to the point of the error. Each action taken is undone until the game reaches the point immediately prior to the error. Cards incorrectly placed in hand are returned to the location in the zone from which they were moved (if the identity of the incorrectly drawn card is not known to all players, a random card is returned instead). Once the game is backed up, it continues from that point.
If not caught within a reasonable time frame, or backing up is impossible or sufficiently complex that it could affect the course of the game, the judge should leave the game state as it is after applying state-based actions and not attempt any form of partial ‘fix’ – either reverse all actions or none, with the following exceptions:
• If a player made an illegal choice or failed to make a required choice for a permanent on the battlefield, that player makes a legal choice.
• If a player forgot the turn-based action of drawing a card, that player draws a card.
• If a player forgot to discard or return cards from their hand to another zone, that player does so.
• If an object is in the wrong zone, the identity of the object was known to all players, and it is within a turn of the error, put the object in the correct zone.
In a situation where the effect that caused the infraction is controlled by one player, but the illegal action is taken by another player, both receive a Game Play Error – Game Rule Violation. For example, if a player casts Path to Exile on an opponent’s creature and the opponent puts the creature into the graveyard, both players receive a Game Play Error — Game Rule Violation infraction.
Se mai poate da jocul inapoi in mod exceptional la Player communication violation (paote nu s-au inteles asupra ce a vrut sa zica celalalt:targets, faze, alte actiuni):
If the situation is simple enough to safely back up without too much disruption to the course of the game, the judge may get permission from the Head Judge to back up the game to the point of the incorrect information. Each action taken is undone until the game reaches the point immediately prior to the error. Cards incorrectly placed in hand are returned to the location in the zone from which they were moved (if the identity of the incorrectly drawn card is not known to all players, a random card is returned instead). Once the game is backed up, it continues from that point.
Triggerele s-au modificat (again). New policy de la ineputul lunii.
Deoarece era mare loc de cheating cu lapsingu s-au modificat pt competitive.
Astfel sutn 2 zone :
Regular (cam ce jucam noi):
NU exista lapsing abilities.
Orice e ste missed trigger, daca este prins in 1 turn timeframe se puen pe stack, cu exceptia celor cu may unde se considera ca, controllerul triggerului a ales optiunea default. 1 turn timeframe este pana la sfarsitul aceleiasi faze a aceluiasi jucator in urmatoarea lui tura.
Triggerele sunt responsabilitatea ambilor playeri.
Competitive+ (GPT, PTQ, GP, MWC, ...)
No more lapsing abilities.
IPG September 20, 2012
3.1/2.1: Total revamp on when penalties are given and how to handle missed triggers. No more lapsing abilities.
MTR September 20, 2012
4.4 Triggered Abilities
Players are expected to remember their own triggered abilities; intentionally ignoring one is Cheating. At
Competitive and Professional REL, players are not required to point out the existence of triggered abilities that
they do not control, though they may do so within a turn if they wish.
Triggered abilities are considered to be forgotten by their controller once they have taken an action past the point
where the triggered ability would be expected to resolve. Triggered abilities that are forgotten are not considered
to have gone onto the stack.
Din IPG citire :
1.
Judges should not intervene in a missed trigger situation unless they intend to issue a Warning or have reason to suspect that the controller is intentionally missing his or her triggers.
2.
Additionally, it is Fraud if a player (or teammate) notices an offense in his or her match and does not immediately call attention to it. A player who intentionally forgets triggers he or she controls is guilty of Fraud, even if the trigger is a lapsing ability. However, ignoring opponent’s missed triggers is not Fraud.(s-a pastrat termenul de lapsing ca sa arate ca nu conteaza ce fel de trigger)