I can get you alters of anything smile My profile has details and some pictures. More will be forthcoming.

327

(5 replies, posted in Reddit MTG Trades)

Have Jitte and flats.

Figure out what you want from them, then let me know. I have some stuff as well smile

329

(4 replies, posted in Reddit MTG Trades)

Discussion started, Have speakers + more.

330

(20 replies, posted in Reddit MTG Trades)

Propose one for the humans.

Interested in the thoughtseize's.

Look through

332

(20 replies, posted in Reddit MTG Trades)

Sent you a pretty big trade

Me and some friends play at supergames. We'll frequently go to Tower (we are going tomorrow to play modern) and Ravens nest as well.

Supergames is more competitive though. FNM is pretty basic, but any of the turny's will have quite a few tier 1's.

We havent tried gaming pit or titan yet.

334

(9 replies, posted in Reddit MTG Trades)

Ive got a hellrider, foundaries, and other RDW/Boros/Rakdos stuff. Shoot me a trade smile

335

(10 replies, posted in Reddit MTG Trades)

Didn't even look first. Not really anything im interested in, no. Sorry sad

336

(10 replies, posted in Reddit MTG Trades)

I've got a decent chunk of what you need.

Have resto's and verdict. As well as sulfur falls, clifftops, sacred foundaries, etc.

Shoot me a trade.

338

(2 replies, posted in Reddit MTG Trades)

Got them all. Send me a trade.

339

(5 replies, posted in Reddit MTG Trades)

I've got some stuff you need. Shoot me a trade

Ive got champs and thalia. Send me a trade.

Seems reasonable.
Indestructable, unblockable, shroud, hexproof. All are things you want to throw on kaalia. She's a relatively inexpensive general to play and takes your deck from a slow ramp to throwing a thousand punches in no time flat.

I'd recommend Kaalia, if you want to play dragons. I *love* my kaalia deck.

Make sure to get some equipment to protect her though, like darksteel plate or something.

343

(7 replies, posted in Reddit MTG Trades)

nsongster wrote:

Jace v Chandra Counterspell + Cabal Coffers for a GTC Stomping Ground? It's more than fair going by SCG prices.

If I had the extra stomping ground I'd do that in a heartbeat. Lol.

344

(5 replies, posted in Reddit MTG Trades)

Filling out your wishlist would be nice.

I have some of the stuff you need.

345

(10 replies, posted in Decks and Deckbuilding)

This is a kitchen table type deck and he can run crypt ghast to accelerate it.

I am interested in your promo Spears

Start up something ?

347

(14 replies, posted in Decks and Deckbuilding)

Open up a trade with me. I've got all the C/UC stuff in standard in droves.

I can help you out smile

348

(10 replies, posted in Decks and Deckbuilding)

Umm..

White/black extort deck?

This seems like a no-brainer in my opinion.
Exquisite Blood + Vizkopa Guildmage

Activate the second ability.
Cast something. Extort. Win the game.
Literally.
Infinite loop.

Works just as well in multiplayer too

I ran vampires for a bit, and am running boros now.

Here's some things to consider.

First, consider what you'll be playing. I'm going to give you feedback assuming you're playing at a big enough card shop people will be running medium/good decks.

Vampiric Fury - Cool, especially since you're running tribal vampires. However. If you have board command enough that its hitting 2/3 things at once, you've probably got the game anyway. The *only* situation I see it being questionable on is if you face up against someone with a similar (as in aggro) build, and when the swings DO come, they come big. However, 4x Captains already gets you first strike. That's pretty much moneyshot right there. So, I'd say cut those.

Many people have different opinions about burn/removal. I use burn *primarily* for clearing the way for creatures, unless I am in a race. In which case I calculate the fastest damage possible and go that route (this would be vs a control deck, for instance, racing to kill before they can start wiping). I would recommend dropping searing spear to 3, and adding in 3 pillars of flame. You want these for cheap removal of annoying things, and to make sure undying stuff stays dead (zombies, reanimator decks, etc).

Cavern of Souls - You're running tribal vampires. If you have them, 4 of those bad boys.
Cut your lands to 22. You're running a fairly low curve, with not a lot of acceleration or draw.

Dreadbore - 3x in the sideboard. This is mostly for planeswalkers or really, really big creatures. You're probably screwed if you really have to remove something huge anyway. An exception to that, is consuming aberation. Make sure you sideboard the bores in if you go against someone running that for mill. Otherwise they very easily can swing at you with a 20+/20+.
Edit: If you do get an aberation dropped on you, kill it INSTANTLY. Don't wait. Every time they cast, it gets bigger and harder to kill. You can, however, nuke it before its trigger resolves (and thus grows). Say you play a kirk noble. They counterspell it. Trigger from the aberation hits the stack. In response to the trigger, you then spear it.

Sign in blood - 4x - You'll need draw. Doesn't matter what you're playing against. If you're against some crappy brew, youll probably have enough board power early on to win anyway, draw just gets you more burn, more land, more creatures, faster wins.

Sideboard:

This depends *heavily* on your meta. My FNM is 4 rounds (since they don't do a cut to top 8, as we usually have ~150 people at FNM). What that means, is for my first 2 rounds, I'm playing anything any everything from tier 1, to starter decks. As such, I'll suggest what *I* would do for sideboard. Your mileage will vary.
3x Dreadbore - Superfriends decks / Planeswalkers / one-of very deadly creatures like Gisela
4x Volcanic Strength - Board this in for anything using red.
4x Flames of the Firebrand - Mana dorks. Anything that uses Arbor Elves or Avacyn Pilgrams to ramp up. Use this to nuke their board *and* them.
4x Traitorous Blood - Midrange decks. Turn that thragtusk against them and swing with it. If it does, Big deal, you get a free 3/3 out of it.

I copied the decklist into what I would suggest here:
http://deckbox.org/sets/322021

Keep in mind, with double strike, counters go on instantly. Thats why theres 4 blademasters.
That means: Say you swing into the opponent with a blademaster. Double strike (which is the same as first strike) damage hits. +1 counter. Normal combat damage, +1 counter *again*. I have so many people ask why volcanic strength for mirror. Unblockable double strike. If they can't figure that out on the blademaster, they are beyond help. That's 7 damage the first time, 11 the second time. If you happen to pull out an heir on the second swing, its 12 damage the second time. Strongkirk captain, by comparison, is 13 damage on the second round.

Some other things: If you think you'll be facing hexproof, glaring spotlight and/or devour flesh are your only options. Remember though, bant enchantments only runs 8 hexproof guys, the other ones can be targeted just fine.

Hope this helps some!

350

(23 replies, posted in Reddit MTG Trades)

Might consider checking amazon smile