Teenage Mutant Ninja Turtles
releases on March 06, 2026!

Preorder now on CardKingdom Preorder now on TcgPlayer

Teenage Mutant Ninja Turtles
releases on March 06, 2026!

Preorder now on CardKingdom Preorder now on TcgPlayer
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Registered: 01-Aug-2012 19:44
I have 2 Jezzail teams in my quest area (not corrupted), and my opponent has a protective sprite card in play with two more tokens on it. can I play the jezzail teams seperatly in different phases of a single turn? Also, can I corrupt each unit at seperate phases during my opponent's turn? Basically I want to take off the sprites tokens before my battle phase to make a go on the (un)protected unit during my battle phase. Asked in another way can I corrupt a unit whenever I feel like it given an Action abitity to do so.


Jezzail team effect: Action: Corrupt this unit to deal 1 damage to target unit in any battlefield

Protective Sprite effect: Attach to a target unit you control. This card enters play with 3 resources token on it. If attached unit is dealt damage, remove a resource token from this card instead.
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