What you have there is somewhere between Jund Midrange and Jund aggro.
Here is my current list Im playing for Jund midrange. http://deckbox.org/sets/326292
Midrange is almost a control deck with a light creature base that does stuff nearly as soon as they hit the board. Your focus on vexing devil and varolz is an aggro plan of scavenging to make big hitters like lotleth troll. It's all over the place right now and you need to focus on one strategy or another.
This deck has more of the aggro components than midrange components.
Creatures. In which case you can cut Arbor elf, Legion Loyalist, rebblebelt maaka ruric, and sire. You need a couple more lotleth trolls and corpsejack doesn't need to be in, on turn 4, you need to be holding mana for burn/removal. Sire and ruric while powerful are midrange cards. 6 is too much for an agro deck.
Spells. You can put lili on the side and cut the charm. You should run some searing spears to help with removal.
Try the list below and see how it might work for you. I listed possible substitutes as well.
4 Slumbering Dragon
4 Vexing Devil
4 Lotleth Troll
4 Scavenging Ooze - strangle root geist
4 Varolz, the Scar-Striped
4 Dreg mangler
2 Thunder Maw Hellkite - Exava
3 Pillar of Flame
2 Rancor
3 Searing Spears
2 Domri Rade
1 Garruk Relentless
Land
3 Blood Crypt
3 Dragonskull Summit
3 Forest
1 Kessig Wolf Run
3 Mountain
2 Overgrown Tomb
3 Rootbound Crag
3 Stomping Ground
1 Swamp
1 Woodland Cemetery
#60
Sideboard:
3 Volcanic Str
3 Skullcrack
3 Abrupt decay
2 Putrefy
4 xxxx
This is just my opinion but a cohesive strategy lends itself to more victories. You're def closer to a deck like this than you are the midrange.
Last edited by elpablo (2013-07-17 12:45:13)