Topic: MinoTaurs!!!!

ok so just kinda proxied and went for it seemed kinda clean
read up on Spiritbinder, so his inspired is a definate+
have him and fanatic out copy fanatic his effect triggers again(thinking its an exact clone like pack rat)... but the trigger is noted on gatherer so only part im not sure on is if it copies his devotion too
so itd be fanatic hit for 5, swing copy fanatic on untap pay 2, hit for 6?


anywho idk the mutavaults are to abuse the kragmas minos get haste and +2 while attacking...
play mutavault(w/ kragma out) activate muta swing w/  a 4/2  and every turn after a 4/2 possibly more provided rageblood is out

so yeah lemme know what u think

Re: MinoTaurs!!!!

you didnt provide a link and im *lazy*

on the minotaur front (cause I love em!)

The tokens produced by spiritbinder should copy bother the mana cost and ETB effect of Fanatic so it is a nice target, but dont underestimate a nice Minotaur Skullcleaver flying at the opponent every turn either! Or An additional Rageblood Shaman to buff everyone smile (Ragemonger could be good too to reduce your Minotaur costs!)

Theres now two minotaurs named Kragma now but I'll assume you mean kragma warcaller Mutavault is generally great in Tribal decks but really limits the colours you can go after. Especially in a fragile Land Base like Standard. Think long and hard about how much black you want in your deck before settling on Mutavaults and how many you will run.

As a whole Minotaur decks are cool and definitely viable in an easy going setting. But I dont think they will do that well in a hard competition type setting (Unless Digereedoo gets reprinted! PLS do :3). THey may have some more Milage in them though because of cards like Ragemonger and Rageblood Shaman combined with the high toughness of Minotaurs in general means they mesh well against the current removal sweet.

Re: MinoTaurs!!!!

my bad lol http://deckbox.org/sets/596512

actually forgot about ragemonger lol

this only really has may 2-3 BotG minos lol spiritbender and oracle prob drop oracle for ragemonger or maybe drop the magma jets

*edit*
hate the lacking of a 1 drop mino, hence the Shocks

Last edited by Eliterawr (2014-02-03 23:25:29)

Re: MinoTaurs!!!!

I wouldnt worry about Shocks you're gonna be first turn dropping a tap land probably.

Edit: http://deckbox.org/sets/596747

That would be more my speed on the deck.

Notable changes: Reduction in # of High Cost Minotaurs!
Addition of Kragma Butcher
Addition of Death Bellow Minotaur
Addition of Fall of the Hammer
Tweaked Land Balance, Your only black was fellhide and Warcaller.
Oracle is cool but cant cast Mizzium mortars on Overload so isnt really...great. Most of the time he'll end up being a 3/1 Haste for 4. Thats not really...good.

Im not even entirely sold on Mizzium mortars in the deck TBH. Alot of the time you can get similar damage out of Fall of the Hammer. You'll probably never cast mortars on overload and scry 2 on Magma Jet is really key to making sure you're not pulling dead drops

Edit:

it also occured to me R/W Minotaurs might be pretty good...
http://deckbox.org/sets/596556

Last edited by TRZ (2014-02-04 02:32:14)

Re: MinoTaurs!!!!

A few points. 

First off, maybe I'm odd, and I know it's a bit slow, but I always feel like Door of Destinies does a good bit of work in slower tribal decks like this.  The real benefit being that they need artifact removal to deal with that set of pumps.

Second, Whip of Erebos might slide in here quite well, as it provides the option of coming back in late games where you've been outpaced.  All those huge minotaurs with lifelink sounds awfully appealing.

Third, don't stress the lack of a one-drop minotaur.  Keep in mind that they're almost all sitting with 3-toughness, making them able to exchange quite favorably in combat.  You're going to be trading two-for-one against most of their things unless you're facing down larger threats from a mid-range deck.

Fourth, I'm thinking this isn't fast enough to go full-bore aggro.  You'd be better suited to toss in some better removal options.  For instance, Felhide Brawler really doesn't get the job done.  You could just as easily drop them for Drown in Sorrow or Bile Blight.  Additionally, I get that you're trying to emphasize the red side over the black, BUT, you're really losing out on better removal.  For instance, Hero's Downfall just beats pretty much all the burn you have in nine out of ten situations - PW removal, a means to deal with a Desecration Demon, etc.

Fifth, Oracle of Bones really doesn't get you anywhere.  The opponent is going to see that you're not sitting on any meaningful spells and will just refuse to pay the tribute... making it effectively a four-drop 3/1 (which is not exactly ideal).

Sixth, Searing Blood is hands down better than Shock and potentially even Magma Jet.  Presumably the RR cost won't be an issue, and the ability to both burn the opponent while taking out a creature is a big boon.  Toss in that you can redirect that damage to a PW, potentially killing both a PW and a creature for 2 mana... yeah... that's a play to get behind.

Lastly, where's Mogis, God of Slaughter?  Nothing like a guaranteed removal/two damage a turn... it would work in this shell (at least it might).

On average, I think the tribal strategy is almost there but I can't say I think it's going to be super competitive.  You'll catch some folks on bad draws and will squeeze out games here or there, much like the more gimmicky heroic decks out there, but you're likely going to run into a buzz-saw when you face off against one of the modified tier 1 builds.

Best luck!

Re: MinoTaurs!!!!

Mogis is a win more card in a deck like this.  If you ever get him to devotion 7 you have 4 or 5 minotaurs on the board probably. I think purphorous gives more help to the deck in that 5 devo is obtainable and his passive is pretty close to mogis in a deck that wants to drop creatures consistently.

Re: MinoTaurs!!!!

http://deckbox.org/sets/592571?

Here's what I've been working on. 

I played the following deck before BTG.  http://deckbox.org/sets/580256

Just realise people are going to remove your ragebloods and warcallers as fast as they can.