Topic: Standard FNM - 1-2of4 to 2-3of4 deck?

Hi All

Iv been playing Paper magic for approximately 6 months. this is my first post. M19 was my first limited and release drafting experience.

In the cafe where I play, I'm normally lucky to place mid table each FNM. current deck is Dino based.
In my watering hole they predominantly play agro and mid. I see mono black (dredge ish), mono red (challenger), merfolk tribal, vampire tribal and the odd wild card mid green blue Jank and red/green combat tricks.

The goal is to have a deck that will get me into the top half of the group I play with now, and be post rotation ready (Ixlan onward only).
I have built a Dragon tribal, and working on some high evasion decks consisting of U/B, U/W and U/W/B

Budget is like $50 max to improve/complete any given deck.
(FYI name coding is # = built, ? = part built / strong concept, ~ = maybe pile/path to ?)

Hope I have hit all the expected requirements.... (and link's work etc.)
https://deckbox.org/forum/viewtopic.php?id=24988

So, feed back on Dragon tribal & OTT (Over The Top) evasion decks would be great!

https://deckbox.org/sets/2072074?s=c&o=a
https://deckbox.org/sets/2079520?s=c&o=a
Generals in each OTT are Gleaming barrier and Aviation pioneer for early defence & support playing Demon of Catastrophes & Zahid, Djinn of the Lamp backed up by Favorable winds to stand up to dragons and big green creatures etc. + plenty of interaction & some draw engines.
Tezzeret, Artifice Master because I drafted one and he seems to fit well.

https://deckbox.org/sets/2051345?s=c&o=a
Dragon tribal is self explanatory, play dragons, make dragon tokens and use spit flame 10+ times a game big_smile + drawing of dragons hord.
Splashed green for high use of enchantments and some artefacts at cafe.

Please pick holes, reference stats etc. constructive criticism welcome with suggestions.

Thanks all

Re: Standard FNM - 1-2of4 to 2-3of4 deck?

Maybe I pose the question another way:

  • What archetypes would you use to beat it?

  • and what would you hate to play against it with?

Re: Standard FNM - 1-2of4 to 2-3of4 deck?

So I tested it this weekend.
This is how I did at the standard showdown at the venue I go to in order of games.
Match 1 - loss (green/black constrictor with loads of planeswalkers) 0/2- couldn't stabilise in ether game and I got mana flood in first game.  dropped to 24 land and it was better
Match 2 - draw (blue/white god pharaohs gift) 0/0, timed out on the first game with me on 4 life and opponent on 37.... one more turn and I was gone.
Match 3 - win (red/white agro) 2/0 - dragons hord was worth its weight in gold, pardon the pun.

also beat a Modern guttersnipe burn deck and a white/green knights and sporlings deck in single friendly matches.

Sarkhan, Fireblood went ultimate in the win game and the game I drew.
Lathliss, Dragon Queen is a proverbial lighting rod and only made me 2 tokens in all games. one reason for goblin motivator.
spit flame is great value, and can be triggered from throwing dragon egg under an attacker. you are never without removal if you are careful.

going tomake following mods:
add 3x goblin motivator and remove 2x viashino pyromancer and 1x dismissive pyromancer
add 1x reclemation sage and remove 1x crushing canopy

https://deckbox.org/sets/2051345?s=c&o=a

Re: Standard FNM - 1-2of4 to 2-3of4 deck?

Decided to splash Black for removal and put some early blockers in by way of Diamond Mare https://deckbox.org/mtg/Diamond%20Mare?printing=39475
Also changed the burn spells slightly to add two shock's https://deckbox.org/mtg/Shock for early answers.

Specific sideboard cards for match ups are below:
Aggro: 2x Dragon Egg https://deckbox.org/mtg/Dragon%20Egg. 1x Goblin Chainwhirler https://deckbox.org/mtg/Goblin%20Chainwhirler
Mirror / mid ramp: 2x fight with fire https://deckbox.org/mtg/Fight%20with%20 … ting=38458. 1x captivating crew https://deckbox.org/mtg/Captivating%20Crew
Dredge: 2x Sentinel Totem https://deckbox.org/mtg/Sentinel%20Totem?printing=36996. 2x Silent Gravestone https://deckbox.org/mtg/Silent%20Gravestone
control: 2x Banefire https://deckbox.org/mtg/Banefire. 3x Duress https://deckbox.org/mtg/Duress

Hope to test it this weekend at a standard showdown
As usual comments welcome

Will post results