Topic: Gamma Ray Burst (Jund casual control-reanimator)
I was tempted to make a twist on the Solar Flare archetype. Since a Solar Flare deck is largely a White-Blue control deck with some black control and reanimator effects tossed in, I wondered if it was possible to make a control-deck-with-reanimator-effects without using either White or Blue. At first I tried for a Black-Green control/reanimator deck, but Damnation is much too expensive of a card and wrath-effects in Green are usually limited to only flying creatures, so I decided to toss in some red so I could use Blasphemous Act to further my control-opportunities. To that respect, I've tossed together some Black, Green and Red cards to see if I could make a Jund-coloured control/reanimator deck without making it too expensive.
I decided that with the Vivid-lands for colour-fixing, I could run Unburial Rites for reanimation without really breaking the spirit of the deck; the White mana-cost is much like running Gutshot in a regular Solar Flare deck.
My largest concern is the mana-base of the deck, which I imagine could be quite slow since almost all the lands enter tapped. To that respect, I've considered running some Tainted Wood and Tainted Peak.
Any comments or suggestions?