Topic: House Dimir Milling Co. (Help desperately needed) ((CASUAL DECK))
So I'm making a Dimir deck out of my cards that I have affectionately named 'House Dimir Milling Co.' With the obvious point of the deck to mill cards my opponent has. I've been following the advice of these three links, but I'm just so....overwhelmed by all the cards I've chosen (109 not counting dupes). So, on the off-chance that anyone would like to help, here's what I've picked to be candidates for the deck, NOT COUNTING BASIC LANDS.
UPDATE: All M13 cards (all four of 'em) have been removed.
UPDATE: Deck concept Uno thanks to PhyrexianLibrarian.
Messenger Drake x3
Warden of Evos Isle x2
Air Servant
Jace's Mindseeker
Archaeomancer
Coral Merfolk x3
Clone
Colossal Whale (Promo, BTW.)
Claustrophobia x3
Illusionary Armor x2
Cancel x3
Disperse x3
Essence Scatter x2
Frost Breath x3
Divination
Tome Scour
Runewing x3
Doorkeeper x4 (have a GOOD plan for this one.)
Stealer of Secrets x3
Voidwielder x2
Crosstown Courier x2
Chronic Flooding x2
Paralyzing Grasp x2
Blustersquall
Dispel
Inaction Injunction x2
Diluvian Primordial
Mindeye Drake x2
Keymaster Rogue x2
Incursion Specialist x2
Leyline Phantom x2
Realmwright
Sage's Row Denizen x3
Aetherize
Scatter Arc
Spell Rupture x3
Last Thoughts x2
Wind Drake x3
Maze Glider x2
Aetherling
Murmuring Phantasm x4 (for use with Doorkeeper)
Opal Lake Gatekeepers x3
Mindstatic x3
Hidden Strings x2
Uncovered Clues
Annul
Stymied Hopes
Fate Foretold
Bident of Thassa (Also promo.)
Thassa's Bounty
Consuming Aberration
Dinrova Horror
Deathcult Rogue x4
Duskmantle Guildmage
Mortus Strider x2
Dimir Charm
Psychic Strike
Dimir Guildgate x2
Coerced Confession
Paranoid Delusions
Notion Thief
Woodlot Crawler x4
Far // Away x2
Mirko Vosk, Mind Drinker
Pilfered Plans x3
Ravenous Rats
Tormented Soul x4
Waking Corpse x3
Zombie Goliath x2
Blood Reckoning x2
Murder x2
Nefarox, Overlord of Grixis
Disentomb
Rise from the Grave
Child of the Night
Mark of the Vampire
Drainpipe Vermin x2
Shrieking Affliction
Cremate
Assassin's Strike x2
Destroy the Evidence
Mind Rot x4
Slate Street Ruffian
Gateway Shade x2
Balustrade Spy x4
Corpse Blockade x2
Wight of Precinct Six x2
Gutter Skulk x4 (sacrifice creatures)
Midnight Recovery x2
Shadow Slice x2
Undercity Plague
Maze Abomination x2
Hired Torturer x3 (for use with Doorkeeper)
Crypt Incursion x4
Breaking // Entering
Blood Crypt (on the off-chance I get to use both halves to the above
Cavern Lampad
Deck build 1:
1x Jace's Mindseeker
3x Doorkeeper
2x Crosstown Courier
2x Chronic Flooding
1x Aetherize
2x Cancel
2x Disperse
2x Tome Scour
11x Island
1x Consuming Aberration
1x Duskmantle Guildmage
1x Dimir Charm
2x Far // Away
1x Psychic Strike
1x Mirko Vosk, Mind Drinker
1x Paranoid Delusions
3x Pilfered Plans
1x Dimir Guildgate
4x Balustrade Spy
2x Killing Glare
1x Breaking // Entering
4x Mind Rot
11x Swamp
So, if you have any ideas of what to take away, keep in, move to a side board, or whatever, just comment. And, just so you don't go suggesting I put in cards I don't have, just go check my inventory.
Last edited by Auto_D (2013-10-04 16:10:40)