Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
10 total results       Page 1 of 1
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Trade score 13 (100%)
Members
Registered: 17-Aug-2011 16:32
Posts: 115
I just ordered a box of Innistrad. My dad bought me a 2014 core set for Christmas as well. Wish me luck on both!
Trade score 14 (100%)
Members
Registered: 19-Aug-2013 23:01
Posts: 26
Good luck!

Maybe you will pull a foil Liliana. :)
Trade score 61 (100%)
Members
Registered: 26-Nov-2013 02:12
Posts: 318
or even foil snapcaster :p
i started around m14 debut but now im starting to get into non standard cards omg lol
but now im starting to play in standard so im torn between trading for older cards or standard cards :p
Trade score 13 (100%)
Members
Registered: 17-Aug-2011 16:32
Posts: 115
Looks like my current deck is no longer regulation and is concidered vintage. Argh!!! http://deckbox.org/sets/82157
Trade score 14 (100%)
Members
Registered: 19-Aug-2013 23:01
Posts: 26
unclemantis wrote:Looks like my current deck is no longer regulation and is concidered vintage. Argh!!! http://deckbox.org/sets/82157

I see the issue.
Preordain is not legal in the Modern format.
Trade score 13 (100%)
Members
Registered: 17-Aug-2011 16:32
Posts: 115
blindrocket wrote:
unclemantis wrote:Looks like my current deck is no longer regulation and is concidered vintage. Argh!!! http://deckbox.org/sets/82157

I see the issue.
Preordain is not legal in the Modern format.

What should I replace It with? I have 3x2014 boxes on order
Trade score 126 (100%)
Members
Registered: 05-Nov-2012 23:10
Posts: 11
ponder is banned in modern as well.

I'd suggest serum visions and sleight of hand as replacements.
Trade score 13 (100%)
Members
Registered: 17-Aug-2011 16:32
Posts: 115
THUNDERFLUSH wrote:ponder is banned in modern as well.

I'd suggest serum visions and sleight of hand as replacements.

This is my new deck http://deckbox.org/sets/573063

Now if I could just get some tips on how to play it :-)
Trade score 226 (99%)
Members
Registered: 28-Aug-2011 18:06
Posts: 745
In general mono black is a very good deck. The caveat is it's only very good in the hands of a good player. An inexperienced or bad player will notice the deck under performs markedly so.

Owen Turtenwald with channel fireball has been piloting the decks in the big tournaments I suggest you read his articles.

Some general play advice for the deck though. It's a 1-1 grind. You need to appropriately answer all your opponents threats with the 1-1 removal you have at your disposal. If you answer a threat with the wrong card, it could definitely come back to haunt you later. It's a constant check on what's on the board/hand to see if you can maintain the currently state and only using your removal when it's appropriate. At some point during the game you will be able to turn a corner and take over the match by using underworld connections to bury them in card advantage or desecration demon/pack rat for board advantage.

Also, don't be afraid to go all in on pack rat, it's a strong play in the format and mutavault synergies with it very well. Against some decks though before you can take over with pack rat you'll get extremely low on life/resources so it can be unnerving at first, but you'll have to get a feel for when it's right to go all in.
Trade score 13 (100%)
Members
Registered: 17-Aug-2011 16:32
Posts: 115
elpablo wrote:In general mono black is a very good deck. The caveat is it's only very good in the hands of a good player. An inexperienced or bad player will notice the deck under performs markedly so.

Owen Turtenwald with channel fireball has been piloting the decks in the big tournaments I suggest you read his articles.

Some general play advice for the deck though. It's a 1-1 grind. You need to appropriately answer all your opponents threats with the 1-1 removal you have at your disposal. If you answer a threat with the wrong card, it could definitely come back to haunt you later. It's a constant check on what's on the board/hand to see if you can maintain the currently state and only using your removal when it's appropriate. At some point during the game you will be able to turn a corner and take over the match by using underworld connections to bury them in card advantage or desecration demon/pack rat for board advantage.

Also, don't be afraid to go all in on pack rat, it's a strong play in the format and mutavault synergies with it very well. Against some decks though before you can take over with pack rat you'll get extremely low on life/resources so it can be unnerving at first, but you'll have to get a feel for when it's right to go all in.

Cool thanks! Wish me luck!
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