Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
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Innistrad: Midnight Hunt, # 211
Info on All Printings



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Languages |
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Formats |
Legal In:
Brawl, Commander, Explorer, Fat Stack, Historic, Legacy, Modern, Oathbreaker, Penny Dreadful, Pioneer, Prismatic, Singleton, Vanguard, Vintage
Not Legal In:
Alchemy, Pauper, Pauper Commander, Premodern, Standard, Standard Brawl, Tiny Leaders
Can be Commander In:
Brawl, Oathbreaker
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Rules | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens. // Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) +2: Add . 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. |
Mana Cost | |
Type | Legendary Planeswalker - Arlinn // Legendary Planeswalker - Arlinn |
Links | Scryfall • Wizards of the Coast Gatherer |