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Main Deck - 51 cards, 17 distinct
Columns
Name  Race Type Cost Edition
Unit (30)
3 Glorious Preceptor Empire Unit 3 + The Eclipse of Hope
3 Huntsmen Empire Unit 1 + Core Set
3 Knights Panther Empire Unit 2 + Redemption of a Mage
3 Luthor Huss Empire Unit 3 + Signs in the Stars
3 Osterknacht Elite Empire Unit 3 + The Eclipse of Hope
3 Pistoliers Empire Unit 2 + Core Set
3 Rodrik's Raiders Empire Unit 3 + March of the Damned
3 Van Klumpf's Buccaneers Empire Unit 1 + The Inevitable City
3 Veteran Greatsword Empire Unit 3 + Fiery Dawn
3 Warrior Priests Empire Unit 2 + Core Set
Legend (3)
3 Volkmar the Grim Empire Legend 5 + Legends
Tactic (15)
3 Call for Reserves Empire Tactic 2 + Legends
3 Called Back Empire Tactic 2 + The Fall of Karak Grimaz
3 Chain Lightning Empire Tactic 2 + Chaos Moon
3 Tactical Misdirection Empire Tactic 2 + Redemption of a Mage
3 The Wild Hunt Neutral Tactic 4 Fiery Dawn
Support (3)
3 Garden of Morr Empire Support 3 + March of the Damned
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Built around Volkar the Grim and designed to maximize abuse of his bounce interactions. Also utilizes counterstrike and units that can change zones.
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