Type: Built Deck
Format (legal 👍)
legLegacy
Approx. Value:
$364.49
Buy

0 Likes 0 Comments
Avg. CMC 4.29
Card Color Breakdown
Card Type Breakdown

Reality Fracture
released on October 02, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 48 cards, 19 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (18)
1 Akroma, Angel of Wrath
$20.71
Legendary Creature - Angel
2 Angel of Serenity
$2.02
Creature - Angel
4 Archangel of Tithes
$6.01
Creature - Angel
1 Avacyn, Angel of Hope
$42.18
Legendary Creature - Angel
4 Banisher Priest
$0.17
Creature - Human Cleric
1 Beloved Chaplain
$0.40
Creature - Human Cleric
2 Emeria Shepherd
$3.75
Creature - Angel
2 Grand Abolisher
$18.96
Creature - Human Cleric
1 Iona, Shield of Emeria
$14.66
Legendary Creature - Angel
Instant (4)
4 Path to Exile
$2.25
Instant
Sorcery (2)
2 Entreat the Angels
$0.97
Sorcery
Artifact (2)
2 Norn's Annex
$5.85
Artifact
Enchantment (16)
4 Banishing Light
$0.15
Enchantment
4 Oblivion Ring
$0.27
Enchantment
2 Quarantine Field
$0.34
Enchantment
4 Stasis Snare
$0.28
Enchantment
2 Story Circle
$0.41
Enchantment
Land (6)
3 Emeria, the Sky Ruin
$11.33
Land
3 Nykthos, Shrine to Nyx
$41.71
Legendary Land
Sideboard - 18 cards, 13 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (6)
3 Angel of Renewal
$0.31
Creature - Angel Ally
1 Knight of Sursi
$0.16
Creature - Human Knight
1 Leonin Relic-Warder
$0.30
Creature - Cat Cleric
1 Mirran Crusader
$0.33
Creature - Human Knight
Instant (5)
2 Lapse of Certainty
$1.23
Instant
2 Purge
$0.19
Instant
1 Righteous Blow
$0.05
Instant
Artifact (2)
2 Norn's Annex
$5.85
Artifact
Enchantment (5)
1 Angelic Chorus
$6.91
Enchantment
1 Orim's Prayer
$0.53
Enchantment
1 Pacifism
$0.21
Enchantment - Aura
1 Pariah
$2.06
Enchantment - Aura
1 Stasis Snare
$0.28
Enchantment

Notes
 
Angelic Retribution is a deck to only play against black decks. As the name suggests, it is an angel/cleric themed deck that was created to exile darkness from the world. The strategy of this deck is to gain board control early/mid via exile. Then mid/late round is when the Holy Ones appear to start wreaking havoc on any demon, vampire, or otherwise no-good-doer.

**This deck is how it sits now. I plan on making modifications to it - they're on the way.**
Comments
    No comments yet.