Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$4.28
Buy

0 Likes 2 Comments
Avg. CMC 2.53
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 34 distinct
Sort by:
:
Name  Ed. Price Type Cost Modified
Rarity Color
Creature (21)
1 Alabaster Kirin
$0.04
Creature - Kirin
03-Jan-2016 16:45
2 Bellows Lizard
$0.04
Creature - Lizard
03-Jan-2016 18:34
1 Geist of the Moors
$0.04
Creature - Spirit
03-Jan-2016 16:45
1 Goblin Piker
$0.08
Creature - Goblin Warrior
03-Jan-2016 16:45
1 Goblin Roughrider
$0.10
Creature - Goblin Knight
03-Jan-2016 16:45
1 Impetuous Sunchaser
$0.03
Creature - Human Soldier
03-Jan-2016 16:45
1 Infantry Veteran
$0.02
Creature - Human Soldier
03-Jan-2016 16:45
1 Inner-Flame Igniter
$0.13
Creature - Elemental Warrior
03-Jan-2016 16:45
1 Kitesail Scout
$0.05
Creature - Kor Scout
03-Jan-2016 16:45
1 Kolaghan Aspirant
$0.08
Creature - Human Warrior
03-Jan-2016 16:45
1 Kragma Butcher
$0.03
Creature - Minotaur Warrior
03-Jan-2016 18:32
1 Nyxborn Rollicker
$0.05
Enchantment Creature - Satyr
03-Jan-2016 18:34
1 Oreskos Swiftclaw
$0.04
Creature - Cat Warrior
03-Jan-2016 16:45
1 Ornitharch
$0.10
Creature - Archon
03-Jan-2016 16:45
1 Screeching Griffin
$0.07
Creature - Griffin
03-Jan-2016 16:45
1 Selfless Cathar
$0.07
Creature - Human Cleric
03-Jan-2016 16:45
1 Seller of Songbirds
$0.04
Creature - Human
03-Jan-2016 16:45
3 Silvercoat Lion
$0.07
Creature - Cat
03-Jan-2016 16:45
Instant (6)
1 Banners Raised
$0.02
Instant
03-Jan-2016 16:45
1 Glacial Ray
$0.13
Instant - Arcane
03-Jan-2016 16:45
1 Kindled Fury
$0.12
Instant
03-Jan-2016 16:45
1 Master's Call
$0.21
Instant
03-Jan-2016 16:45
1 Mighty Leap
$0.03
Instant
03-Jan-2016 16:45
1 Take Up Arms
$0.06
Instant
03-Jan-2016 16:45
Sorcery (5)
1 Cerebral Eruption
$0.28
Sorcery
03-Jan-2016 16:45
1 Into the Maw of Hell
$0.17
Sorcery
03-Jan-2016 16:45
1 Mugging
$0.04
Sorcery
03-Jan-2016 16:45
1 Righteous Charge
$0.03
Sorcery
03-Jan-2016 16:45
1 Terashi's Cry
$0.09
Sorcery - Arcane
03-Jan-2016 16:45
Enchantment (4)
1 Divine Favor
$0.08
Enchantment - Aura
03-Jan-2016 16:45
1 Font of Ire
$0.06
Enchantment
03-Jan-2016 16:45
2 Goblin War Paint
$0.07
Enchantment - Aura
03-Jan-2016 16:45
Land (24)
12 Mountain
$0.07
Basic Land - Mountain
03-Jan-2016 16:45
12 Plains
$0.05
Basic Land - Plains
03-Jan-2016 16:45
Sideboard - 2 cards, 1 distinct
Sort by:
:
Name  Ed. Price Type Cost Modified
Rarity Color
Land (2)
2 Evolving Wilds
$0.06
Land
03-Jan-2016 18:38

Comments
  • GeekMagicWarp | 16-Jan-2016 14:09
    Decent, yes.. Great, no. I agree with the first guys comment about the evolving wilds i might even go as far as replacing 2 of each color for a total of 4 wilds.. but your biggest issue is that this deck is modern. There are lots of modern decks that would destroy this one. A good mono blue control, black/red burn, or something like my Black Eldrazi Tron (https://deckbox.org/sets/1293279). I would suggest a few more powerful creatures and/or a way to remove your opponents creatures. Maybe a few Act of Treason's or something similar would do the trick even. But taking my Tron deck for example. It's not unexpected for me to play a Ruin Processor turn 3, or even spend 7 mana casting Endless One turn 3. 
  • Andrew Purvis | 15-Jan-2016 05:26
    Responding to your request for comments on this deck:


    I expect there might be a couple of places you could get a little more bang for your mana buck on the creature side, though I am one to sacrifice a P or T to get something a turn sooner, so my tendency is probably a little different. You are averaging 4.19 mana per spell here, though the sorceries are skewing that upward a fair bit. I tend not to like working at more than about 2.50, but again that is personal preference (and I consequently play with fewer lands).


    My biggest concern here would be your mana balance. You have 17 red cards and 19 white cards. Furthermore, you have, at the lower end of your curve, a greater representation of cards requiring two colored mana. Based on that, I would suggest either replacing a Mountain with a Plains or pulling one of each with Evolving Wilds. You need the flexibility to get the colors right by the time you have three lands on the battlefield.
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