Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$627.88

0 Likes 0 Comments
Avg. CMC 3.48
Card Color Breakdown
Card Type Breakdown

Remove ads
Main Deck - 100 cards, 92 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
1 Ajani's Chosen
$0.28 Creature - Cat Soldier
1 Child of Alara
$1.13 Legendary Creature - Avatar
1 Countryside Crusher
$2.48 Creature - Giant Warrior
1 Eternal Witness
$1.14 Creature - Human Shaman
1 Kitchen Finks
$0.39 Creature - Ouphe
1 Melira, Sylvok Outcast
$3.60 Legendary Creature - Human Scout
1 Platinum Angel
$6.80 Artifact Creature - Angel
1 Rotlung Reanimator
$6.62 Creature - Zombie Cleric
1 Sporemound
$0.27 Creature - Fungus
1 Stuffy Doll
$1.74 Artifact Creature - Construct
1 Teysa, Orzhov Scion
$1.70 Legendary Creature - Human Advisor
1 Transcendent Master
$4.61 Creature - Human Cleric Avatar
1 Vampire Hexmage
$0.29 Creature - Vampire Shaman
1 Worldgorger Dragon
$0.81 Creature - Nightmare Dragon
1 Xathrid Necromancer
$0.16 Creature - Human Wizard
1 Zedruu the Greathearted
$1.60 Legendary Creature - Minotaur Monk
Instant (13)
1 Angel's Grace
$5.56 Instant
1 Arcane Denial
$2.46 Instant
1 Counterspell
$1.47 Instant
1 Enlightened Tutor
$23.07 Instant
1 Entomb
$11.21 Instant
1 False Cure
$2.83 Instant
1 Increasing Vengeance
$0.39 Instant
1 Mystical Tutor
$8.85 Instant
1 Noxious Revival
$4.87 Instant
1 Reiterate
$3.28 Instant
1 Reverberate
$1.22 Instant
1 Vampiric Tutor
$40.71 Instant
1 Worldly Tutor
$15.51 Instant
Sorcery (9)
1 Beseech the Queen
$4.29 Sorcery
1 Conflux
$4.12 Sorcery
1 Demonic Tutor
$38.50 Sorcery
1 Diabolic Revelation
$1.15 Sorcery
1 Idyllic Tutor
$7.62 Sorcery
1 Recoup
$0.25 Sorcery
1 Rout
$0.35 Sorcery
1 Selective Memory
$2.97 Sorcery
1 Wrath of God
$4.10 Sorcery
Artifact (6)
1 Caged Sun
$2.36 Artifact
1 Helm of Obedience
$28.69 Artifact
1 Immortal Coil
$0.49 Artifact
1 Lich's Mirror
$2.96 Artifact
1 Norn's Annex
$1.00 Artifact
1 Pristine Talisman
$0.37 Artifact
Enchantment (20)
1 Aether Flash
$0.66 Enchantment
1 Animate Dead
$4.70 Enchantment - Aura
1 Celestial Convergence
$1.29 Enchantment
1 Collective Restraint
$14.53 Enchantment
1 Conspiracy
$5.52 Enchantment
1 Darkest Hour
$3.72 Enchantment
1 Divine Intervention
$157.74 Enchantment
1 Enchanted Evening
$2.99 Enchantment
1 Forbidden Crypt
$0.59 Enchantment
1 Leyline of Anticipation
$1.95 Enchantment
1 Life and Limb
$0.83 Enchantment
1 March of the Machines
$0.43 Enchantment
1 No Mercy
$11.68 Enchantment
1 Pariah
$3.83 Enchantment - Aura
1 Propaganda
$1.70 Enchantment
1 Rain of Gore
$13.56 Enchantment
1 Seed the Land
$2.71 Enchantment
1 Spiteful Shadows
$0.10 Enchantment - Aura
1 Transcendence
$1.69 Enchantment
1 Wheel of Sun and Moon
$1.97 Enchantment - Aura
Land (36)
1 Alchemist's Refuge
$1.86 Land
1 Arcane Sanctum
$0.75 Land
1 Bant Panorama
$0.35 Land
1 Blood Crypt
$15.34 Land - Swamp Mountain
1 Breeding Pool
$15.61 Land - Forest Island
1 Command Tower
$0.19 Land
1 Crumbling Necropolis
$0.32 Land
1 Esper Panorama
$0.23 Land
1 Evolving Wilds
$0.07 Land
2 Forest
$0.08 Basic Land - Forest
1 Godless Shrine
$10.49 Land - Plains Swamp
1 Grixis Panorama
$0.32 Land
1 Hallowed Fountain
$8.84 Land - Plains Island
3 Island
$0.12 Basic Land - Island
1 Jund Panorama
$0.38 Land
1 Jungle Shrine
$0.25 Land
2 Mountain
$0.09 Basic Land - Mountain
1 Naya Panorama
$0.13 Land
1 Overgrown Tomb
$11.76 Land - Swamp Forest
3 Plains
$0.06 Basic Land - Plains
1 Sacred Foundry
$18.67 Land - Mountain Plains
1 Savage Lands
$0.82 Land
1 Seaside Citadel
$0.49 Land
1 Steam Vents
$12.51 Land - Island Mountain
1 Stomping Ground
$11.63 Land - Mountain Forest
3 Swamp
$1.71 Basic Land - Swamp
1 Temple Garden
$11.15 Land - Forest Plains
1 Watery Grave
$13.25 Land - Island Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
The point of this deck is to draw the game rather than win, either through the use of Celestial Convergence, Divine Intervention, or an Unbounded Loop. I picked Child as the Commander just because it seemed the most likely to keep people from swinging my way.

-----------------------------------------

Combos:

- Vampire Hexmage + (Celestial Convergence OR Divine Intervention)

- Animate Dead + Worldgorger Dragon ( + Entomb + Relic of Progenitus)

- Sporemound + Life and Limb + [Land ETB]

- Seed the Land + Life and Limb + Conspiracy (Saprolings) + [Land ETB]

- Caged Sun + March of the Machines + Life and Limb + Conspiracy (Saprolings) + [Tap a Land] - Caged Sun, being a land, triggers its own ability when its ability resolves.

- AEther Flash + (Teysa, Orzhov Scion + Darkest Hour) OR (Conspiracy + Rotlung Reanimator OR Xathrid Necromancer) +[Creature Death]

- AEther Flash + Melira, Sylvok Outcast + Kitchen Finks + [Finks Death]

- Stuffy Doll + Pariah

- Transcendent Master + Spiteful Shadows + Pariah + [Damage]

- Transcendence + (Rain of Gore OR False Cure) + Pristine Talisman

- Transcendence + (Angel's Grace OR Platinum Angel)

- Immortal Coil + (Platinum Angel OR Angel's Grace) + [Empty Grave]

- Wheel Of Sun and Moon + Helm of Obedience

- Wheel of Sun and Moon + Selective Memory (Removing all Nonlands) + Countryside Crusher

- Enchanted Evening + Ajani's Chosen + [Permanent ETB]

- Lich's Mirror + Zedruu the Greathearted + ((Immortal Coil OR Forbidden Crypt) + [Empty Grave]) OR (Transcendence + (Rain of Gore OR False Cure))

- [Any Counterable Spell on Stack] + Copy Spell + Copy Spell + Counterspell -  First copy spell targets the only other spell on the stack. Second copy spell targets the first copy spell. Counterspell targets the original generic spell. Counterspell and second copy spell resolve, creating a copy of the first copy spell without any other legal targets BUT the first copy spell. Loop forever.
Comments
    No comments yet.