Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$56.96
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0 Likes 0 Comments
Avg. CMC 3.42
Card Color Breakdown
Card Type Breakdown

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Main Deck - 24 cards, 20 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
1 Borderland Ranger
$0.05 Creature - Human Scout Ranger
1 Diregraf Escort
$0.06 Creature - Human Cleric
1 Emancipation Angel
$0.18 Creature - Angel
2 Flowering Lumberknot
$0.03 Creature - Treefolk
1 Howlgeist
$0.07 Creature - Spirit Wolf
1 Moonlight Geist
$0.06 Creature - Spirit
2 Nettle Swine
$0.06 Creature - Boar
1 Nightshade Peddler
$0.07 Creature - Human Druid
2 Pathbreaker Wurm
$0.06 Creature - Wurm
1 Thraben Valiant
$0.04 Creature - Human Soldier
1 Trusted Forcemage
$0.04 Creature - Human Shaman
1 Voice of the Provinces
$0.04 Creature - Angel
1 Wandering Wolf
$0.13 Creature - Wolf
Instant (2)
2 Cloudshift
$1.87 Instant
Sorcery (1)
1 Lair Delve
$0.06 Sorcery
Artifact (1)
1 Angel's Tomb
$0.08 Artifact
Enchantment (3)
1 Cathars' Crusade
$11.58 Enchantment
1 Commander's Authority
$0.10 Enchantment - Aura
1 Triumph of Ferocity
$0.15 Enchantment
Land (1)
1 Seraph Sanctuary
$0.71 Land
Sideboard - 21 cards, 19 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
1 Butcher Ghoul
$0.17 Creature - Zombie
1 Evernight Shade
$0.12 Creature - Shade
1 Galvanic Alchemist
$0.11 Creature - Human Wizard
1 Marrow Bats
$0.11 Creature - Bat Skeleton
1 Searchlight Geist
$0.02 Creature - Spirit
1 Thraben Valiant
$0.04 Creature - Human Soldier
Instant (7)
2 Angel's Mercy
$0.04 Instant
1 Eaten by Spiders
$0.12 Instant
1 Outwit
$0.08 Instant
1 Sheltering Word
$0.21 Instant
1 Terrifying Presence
$0.09 Instant
1 Thunderbolt
$0.04 Instant
Artifact (3)
2 Scroll of Avacyn
$0.12 Artifact
1 Scroll of Griselbrand
$0.07 Artifact
Enchantment (1)
1 Predator's Gambit
$0.05 Enchantment - Aura
Land (4)
1 Cavern of Souls
$37.67 Land
1 Island
$0.13 Basic Land - Island
1 Mountain
$0.09 Basic Land - Mountain
1 Plains
$0.06 Basic Land - Plains

Notes
 
WG, 2-1-0

WR, 2-1-0

UB, 1-2-0

Never draw Cathar's Crusade in the opening hand and never casted the enchantment, while in the last game, opponent casted Demonic Rising in each of the three games :(

Also not drawing enough lands; opponent had 10 lands and I was stuck at 5 lands when both of our library left with <20 cards when game ended.

Prize 2 boosters
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