Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$287.02

0 Likes 0 Comments
Avg. CMC 3.21
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 21 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (6)
2 Ulamog, the Ceaseless Hunger
$25.22 Legendary Creature - Eldrazi
1 Walking Ballista
$17.32 Artifact Creature - Construct
3 Wurmcoil Engine
$11.31 Artifact Creature - Phyrexian Wurm
Instant (2)
1 Dismember
$4.45 Instant
1 Fatal Push
$2.11 Instant
Sorcery (8)
4 Ancient Stirrings
$0.37 Sorcery
4 Sylvan Scrying
$0.35 Sorcery
Artifact (19)
4 Chromatic Sphere
$0.71 Artifact
4 Chromatic Star
$0.55 Artifact
4 Expedition Map
$2.24 Artifact
4 Oblivion Stone
$0.78 Artifact
3 Relic of Progenitus
$4.89 Artifact
Planeswalker (6)
4 Karn Liberated
$7.59 Legendary Planeswalker - Karn
2 Ugin, the Spirit Dragon
$27.26 Legendary Planeswalker - Ugin
Land (19)
3 Forest
$0.07 Basic Land - Forest
1 Ghost Quarter
$1.05 Land
2 Llanowar Wastes
$3.45 Land
1 Sanctum of Ugin
$1.47 Land
4 Urza's Mine
$1.09 Land - Urza’s Mine
4 Urza's Power Plant
$1.26 Land - Urza’s Power-Plant
4 Urza's Tower
$0.93 Land - Urza’s Tower
Sideboard - 15 cards, 8 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (4)
3 Thragtusk
$0.15 Creature - Beast
1 World Breaker
$0.87 Creature - Eldrazi
Instant (7)
2 Gut Shot
$1.13 Instant
2 Nature's Claim
$0.98 Instant
1 Ravenous Trap
$0.21 Instant - Trap
2 Surgical Extraction
$2.94 Instant
Sorcery (4)
2 Collective Brutality
$1.20 Sorcery
2 Thoughtseize
$11.22 Sorcery

Notes
 
After deciding to play the bigger version of Tron, the question was whether the splash of black is worth it. Honestly I still like the splash, but it isn't for very many cards. On the flip side, the cost of putting two copies of Llanowar Wastes in the deck also isn't very high. The incentive to play black isn't because of Fatal Push – in fact, we went with a split between Fatal Push and Dismember. The other big change to the main deck was moving the World Breaker to the sideboard.

We wanted access to the second Ulamog, the Ceaseless Hunger main deck, but had to cut a big spell to make room for it, and World Breaker made the most sense. There are still plenty of matchups where World Breaker is good, so it makes sense to put it in the sideboard. We also expected a lot of Affinity and Humans based on the online metagame, which is how Gut Shot got added.

I really wanted to have a cheap way to deal with the opponent's first creature, while not having it effect your early development. Gut Shot is perfect here, and it overperformed for me. Gut Shot has seen some play in Eldrazi Tron, but I'm not sure why players haven't tried it out in bigger Tron decks yet. Having a Gut Shot turn on or during a key turn late can massively slow down the small creature decks and give you enough time to start casting big spells.

The other major addition to the sideboard is Surgical Extraction. Surgical Extraction is good against decks like Storm and Dredge, but that isn't why we added it to the sideboard. This card is the best one we could think of to have for the mirror and other big-mana decks. The reason is we can find Ghost Quarter, use it on an opponent's land and keep the opponent off Tron or Valakut, the Molten Pinnacle. This isn't intuitive, but it can be the difference in the game against these matchups.
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