- LORMAN GRIFFITH's profile
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- MTG COLLECTION
- Inventory
- Tradelist
- Wishlist
- MTG DECKS (575)
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Built Decks
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Commander
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Partner Commander
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pre-con commander
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Commander 2019
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Commander Legends
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Zendikar Rising
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Solo Commander
- com (EDH) Akul the Unrepentant
- com (EDH) Araumi of the Dead Tide
- com (EDH) Arvinox, the Mind Flail
- com (EDH) Codie Vociferous Codex--Cycle
- com (EDH) Damia, Sage of Stone
- com (EDH) Grenzo, Dungeon Warden
- com (EDH) Gyruda, Doom of Depths
- com (EDH) Herigast, Erupting Nullkite
- com (EDH) Judith, Carnage Connoisseur
- com (EDH) Nevinyrral, Urborg Tyrant
- com (EDH) Shilgengar, Sire of Famine
- com (EDH) Zurgo Helmsmasher
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Dragon Flights
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Four Horseman
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Lands Are For Losers
- vin Landless Dredge
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pre-con
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Event Decks
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Battle for Zendikar
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Gatecrash
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Magic 2015 Intro Packs
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Magic Origins
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Scars of Mirrodin
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- leg (A) Avacyn Unburried
- vin (A) Gettin' Froggy With It!
- leg (old) Draw and Quarter
- sta AMASS THE DREADHORDE
- mod Arc Blade Burn
- mod Army of Norin
- mod Carnival of Blood
- leg Corpsejacked Hydra
- leg Dead Men Tell No Tales
- leg Doyen's Archers
- leg Evoke the Living End Cycle
- mod Fiery Entrance
- vin Nin's Vise's
- mod No Myrcy!
- mod Not Dead Yet!
- leg Puca's Charity
- leg Shared Fate
- sta Thief of Sanity/Control
- mod Token's Madness
- mod Wee Dragonauts
- leg Wizarding Menace
- leg Zubera Sunrise
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Colorless Decks
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Decks to be Built
- leg (003) fungi into dragons
- leg (007) Izzet a Drake or Dragon
- mod (018) flames of keld
- vin (019) Hedron Alignment
- mod (023) Marionette Master
- mod (025) Newts
- leg (037) Cephalid Mill
- mod (038) Demonic Breaker
- vin (045) Golgari Swarm
- leg (047) Gratuitous Violence
- sta (052) Off the Hinges
- leg (054) Planeswalkers: Jace Beleren
- mod (057) Release the Hounds!
- vin (059) Shadow Walkers
- mod (060) The Mirari Conjecture
- mod (061) transmute orb
- leg (062) Triple Cast Burn
- leg (064) Undefeated1
- mod (065) Unreal
- mod (067) werewolf brawler deck
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Decks to be Deleted
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Hunters Series
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Mono-Colored Decks
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Black Decks
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Blue Decks
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Green Decks
- leg Old Trample Deck
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Red Decks
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White Decks
- leg Old White deck
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MTG Arena
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Multi-Color Decks
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2 Colors
- mod (A) Blue/White Deck
- leg (A) Elven Wisdom
- leg (A) Weird Wizards
- mod Proliferate the Infection
- mod Zombie Infestation
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3 Colors
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4 Colors
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5 Colors
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Pre-Constructed Intro Decks
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Archenemy Decks
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Archenemy 2010
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Duel Decks
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Devine vs. Demonic
- leg (PC-A) Divine
- vin (PC) Demonic-Duel Deck
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Dominaria: Chandra vs. Teferi
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Elves vs. Inventors
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Jace vs. Chandra
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Intro/Theme Decks
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Amonkhet Block
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Hour of Devastation
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Coldsnap
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Dissension
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Eventide
- mod (107) Superabundance
- mod (113) Battle Blitz
- mod (115) Life Drain
- sta (PC-A) Sidestep
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Future Sight
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Guildpact
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Ixalan Block
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Rivals of Ixalan
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Kamigawa Block
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Betrayers of Kamigawa
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Saviors of Kamigawa
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Lorwyn
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Magic 2011
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Morningtide
- mod (106) Warrior's Code
- mod (PC-A) Battalion
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New Phyrexia
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Planar Chaos
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Ravnica: City of Guilds
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Return to Ravnica
- mod (163) Fiery Dawn
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Shadowmoor
- mod (108) Overkill
- mod (121) Mortal Coil
- sta (PC-A) Army of Entropy
- mod (PC-A) Aura Mastery
- sta (PC-A) Turnabout
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Theros
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Theros Beyond Death
- sta (PC) Ashiok
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Time Spiral
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Plancechase Decks
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Planechase 2009
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PURCHASES
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Decks in Proxy
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In Progress
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Purchases
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UN-DECKS
- sta (A) All Colors UN-
- sta (A) B Un-
- sta (A) B/G UN-
- sta (A) G UN-
- sta (A) R UN-
- sta (A) U UN-
- sta (A) U/R/W UN-
- sta (A) W UN-
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Under Construction
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Close to being done
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Commander
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(EDH) Dragon Flights
- com (EDH) (050) Mathas
- com (EDH) All Thumbs
- com (EDH) Angry Hermit
- com (EDH) Atraxa
- com (EDH) Bruna, the Fading Light
- com (EDH) Dargo and Jeska
- com (EDH) Derevi
- com (EDH) Dragon Commander
- com (EDH) Endrek Sahr
- com (EDH) Game of Thrones
- com (EDH) Gilanra and Brinelin
- com (EDH) Gitrog
- com (EDH) Golem Splicer
- com (EDH) Grazilaxx, Illithid Scholar
- com (EDH) hated blue
- com (EDH) Metalocolypse
- com (EDH) Numot, Land Destruction
- com (EDH) Rograhk and Kediss
- com (EDH) The Anti EDH
- com (EDH) Thorn of the Dusk Rose
- com (EDH) Thraximundar
- com (EDH) Zedruu, the Greathearted
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Decks in Progress
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Colorless
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Mono-Colored
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Black
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Blue
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Green
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Red
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White
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Multi-Colored
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2 Colors
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3 Colors
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4 Colors
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5 Colors
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Needs to be Wishlisted Yet
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$ Pricey $
- vin Nauseam Storm
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$030 or Less
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$031-$060
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$061-$100
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$101-$150
- mod (068) Boros Legion
- leg (069) Breathing Life into Death
- mod (070) Colossus of Akros
- leg (071) Desolation angels
- vin (072) Devoted Druid
- leg (073) Discard All Hope
- leg (074) From the Depths of the Sea
- leg (075) Galvanoth
- vin (076) Grimoire of the Dead
- mod (080) Liliana's Tree
- mod (081) Magus Tower
- mod (082) Master of Dickery
- mod (083) Mind Breaker
- mod (084) Planeswalkers: Sorin Markov
- mod (085) r/g creatures
- mod (086) Reaper Cometh
- leg (087) Recurring Nightmares
- leg (088) Run of the Mill
- vin (089) Salvage Titan
- mod (090) Shrieking Dead
- vin (091) Spreading Plague
- mod (092) The Walking Dead
- leg (093) UNLEASH HELL
- leg (094) Ur-Dragon
- leg (095) Will of the Council
- vin (096) Words on the Wind: Phasing!
- sta (119) BURN
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$151-$200
- leg (097) A Pirates Life For Me
- mod (098) Aberation's Mill
- leg (099) Annoying Control
- mod (100) Avatars of Progenitus
- mod (101) Centaurs
- leg (102) Coin Toss
- leg (103) Counter Productive
- leg (104) Dragon Hunter
- leg (105) Enchanted
- leg (106) Godsire
- vin (107) Herald of Leshrac
- leg (108) Landless: The Pitch
- leg (109) Mass Destruction
- sta (110) naya aggro
- mod (111) Pillow Fort
- leg (112) Rampage Deck
- leg (113) Rats, Rats Everywhere!
- mod (114) Simic Combine
- leg (115) Souleater!
- leg (116) Treefolk
- mod (117) Waste Not!
- leg (118) Withered Away
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$201 and Over
- vin (120) 6 Million Digits of Damage
- mod (121) Ad Nauseam
- vin (122) Angel's Demon's and Dragons
- mod (123) Archangel of the Horizon
- vin (124) Athreos Unshackled
- leg (125) Badger Rage
- sta (126) Bant Reclamation MTGA
- mod (127) Barren World
- vin (128) Bitter Zur
- leg (129) Black Deck
- leg (130) Bloom Titan
- leg (131) Bringers
- mod (132) Bug Control
- sta (133) Landless-Burning Up Your Soul
- mod (134) Constrictor
- mod (135) Tezzereter
- vin (136) Crucible of Worlds
- leg (137) Dance of Swords
- mod (138) Darien, King
- vin (139) Dark Depths
- leg (140) Demon Apostle
- vin (141) drain life
- leg (142) Eater of days
- leg (143) Eldrazi
- sta (144) Esper Control
- vin (145) Extraction Deck
- mod (146) Faerie's Spoiling Your Dreams
- vin (147) Feast of Crows
- sta (148) Flying Dutchman
- leg (149) Fog of War
- mod (150) Forced Jace's Hand
- leg (151) Giant Chimera
- mod (152) Gisa & Geralf
- leg (153) Give & Take
- mod (154) Golem Displacer
- mod (155) hatebears w/g
- mod (156) Hell's Trickery
- leg (157) Hexmage of the Depths
- vin (158) High Tides
- leg (159) Hydra Deck
- leg (160) It Bogle's the Mind
- leg (161) Juggernauts
- vin (162) Karn
- leg (163) Karn Liberated
- leg (164) Kor
- mod (165) Kraken Combo
- leg (166) Land Attack
- leg (167) Landless 1
- leg (168) Landless 2
- leg (169) Landless 3
- leg (170) Landless 4
- vin (171) Landless: OOPS! All Spells
- vin (172) Last Rites
- leg (173) Maralen of the Mornsong
- leg (174) Maralen Unshackled
- leg (175) Mardu
- mod (176) Martyrdom
- sta (177) Massacre Girl 1
- mod (178) Mayael' True Power
- leg (179) Memnite Destruction
- mod (180) Mill
- leg (181) Moist Golgari
- mod (182) Mono Blue Tron
- leg (183) Myojin Proliferate
- mod (184) Near Death Experience
- mod (186) Nighmare Thief
- vin (187) Nightmare
- vin (188) Oath of Druids
- leg (189) Painful Reckoning
- leg (190) Pebbles
- mod (191) Power Outage
- leg (192) Praetors
- leg (193) Price of Glory Piracy
- leg (194) Relentless Rats
- oth (195) Reya Reanimated
- sta (196) Soulinked Banshee
- leg (197) Tamiyo, the Moon Sage
- leg (198) Teenage Mutant Ninja Turtles
- vin (199) The Spanish Inquisition
- leg (200) Thrumming Apostles
- leg (201) Torpor Horror
- sta (202) Tribal Ass
- mod (203) Tron
- mod (204) Turbo Counters Combo
- vin (205) TurboLand
- oth (206) Turn 1 Win
- leg (207) Turn Stealer
- leg (208) Twin Mirror Breaker
- leg (209) Undeath to Death
- leg (210) Undefeated 2
- leg (211) Ungrateful Undead
- leg (212) Vengevine Zombies
- mod (213) What's Mine Is Yours Is Mine!
- leg (214) Ye Gods!
- leg (215) Zombie Clerics
- mod (216) Zombies
- sta (217) As Foretold Living End
- leg (218) Angel Hunter 2
- leg (219) Angel Hunter Deck
- mod (220) Breaking // Entering
- mod (224) Overloaded
- leg (225) Page Turner
- mod (226) Sultai Control
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Decks I Need
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Archenemy
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Commander
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Commander 2011
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Commander 2013
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Commander 2014
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Commander Theme Decks
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Oversize Commanders
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Duel Decks
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Ajani vs. Nicol Bolas
- leg Ajani-Duel Deck
- leg Nicol Bolas-Duel Deck
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Elspeth vs. Kiora
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Elspeth vs. Tezzeret
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Elves vs. Goblins
- leg Elves-Duel Deck
- leg Goblins-Duel Deck
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Garruk vs. Liliana
- leg Garruk-Duel Deck
- leg Liliana-Duel Deck
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Heroes vs. Monsters
- leg Heroes-Duel Deck
- leg Monsters-Duel Deck
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Izzet vs. Golgari
- leg Golgari-Duel Deck
- leg Izzet-Duel Deck
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Jace vs. Vraska
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Knights vs. Dragons
- leg Draqons-Duel Deck
- leg Knights-Duel Deck
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Phyrexia vs. The Coalition
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Sorin vs. Tibalt
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Speed vs. Cunning
- leg Cunning-Duel Deck
- leg Speed-Duel Deck
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Venser vs. Koth
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Event Decks
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Avacyn Restored
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Born of the Gods
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Dark Ascension
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Dragon's Maze
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Gatecrash
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Innistrad
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Journey into Nyx
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Khans of Tarkir
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Magic 2012
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Magic 2013
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Magic 2014
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Mirrodin Besieged
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Modern
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New Phyrexia
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Return to Racnica
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Theros
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Intro/Theme Decks
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Rath Cycle Block
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Exodus
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Stronghold
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Tempest
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Urza's Block
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Urza's Destiny
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Urza's Legacy
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Urza's Saga
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Planechase
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Planechase 2012
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Premium Decks
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Tokens I Need
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Vanguard Cards
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Priority Decks
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Angie
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Chance
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Danny
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Dragon Flights
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Proxied Decks!
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Dragon Flights
- leg (Prox01) Dark Suspicions
- leg (Prox02) Darkest Hour
- vin (Prox03) Ice Horror
- leg (Prox04) Karma's A BITCH!
- mod (Prox05) Permeating Mass
- leg (Prox06) Ob Nixilis Scapeshifted
- leg (Prox07) Takklemaggot
- leg (Prox08) Dragons Feast
- leg (Prox09) Hellcarver
- mod (Prox14) Heir to Blackblade
- leg (Prox15) Tricky Entrancer
- mod (Prox16) Siren's Call
- leg (Prox17) Transcendence
- sta (Prox18) Soldiers of Light
- sta (Prox19) Surging Cascade
- leg (Prox20) Assassins Guild
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Zachory
- mod (185-P40) Negative Counters
- com (EDH)(P08) Inalla
- com (EDH)(P17) The Danse Macabre
- vin (P01) Shallow Grave
- mod (P02) B/W Vampires
- mod (P03) Hidden Marionette
- leg (P04) Enchantment Ass Whoopin!
- leg (P05) Shards of Destruction
- mod (P06) Yawgmoth's Graveyard
- leg (P07) Graveyard Knights
- leg (P09) Convoke Untap
- leg (P10) voodoo doll
- leg (P11) Complete and Utter Chaos!
- vin (P12) draw and quarter 2
- leg (P13) Drawn and Quartered
- mod (P14) Heartless
- leg (P15) Dragon Reanimation
- leg (P16) Assembly Wrath
- sta (P35) Fire Without Fuel
- sta (P37) Elves Off the Ground
- sta (P38) Landless Light
- leg (P39) Leshrac
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Seven Deadly Sins Decks
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Still Needs Work
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Dragonlords
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Due for Reconstruction
- leg Beast Deck
- leg Black/Green
- leg Black/Green
- leg Black/Green/Red Deck
- vin Black/Red Deck
- mod Blue/Green
- mod Blue/White Deck
- sta Chaos Deck
- sta Copy of Goblin Horde
- leg Copy of Soldiers of Light
- mod Copy of Unblockable
- leg Gargoyle/Griffin Deck
- leg Golem Deck
- leg Hand Confusion
- leg Haste: What's your Hurry!
- mod Ninja Sabateurs
- leg Phased Out
- leg Rotting Death
- leg Vampires
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Epic Decks
- leg Endless Swarm Token Deck
- mod Enduring Ideal
- mod Eternal Dominion
- mod Neverending Torment
- mod Undying Flames
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Planeswalkers
- leg 1 for 1
- leg Alladin's Lamp
- mod Batallion
- leg Book of the Dead
- vin Bushido Deck
- mod Cheat into Play
- leg Dwarves
- leg Exalted 2
- leg Green/Red/White Deck
- leg I Win?
- leg Lions, Tigers and Bears. OH MY!
- mod Living Weapon
- leg Lizard Deck
- leg lured broodhatch
- leg Lured by the Rhox
- sta Madness Deck
- leg Malfegor
- leg Merchant Phasing
- leg Meren
- leg Minds aglow
- leg Mindslaver
- leg Minotaur
- leg mirror of fate
- mod Mistfire Adept Windstorm
- sta modular deck
- leg Morph
- leg myriad deck
- leg newest drawn & quarter deck
- leg Nightstalkers
- leg not counterable
- leg obliterate wurm
- mod obsedat
- leg One Hundred Proof
- leg other reanimation
- leg Pantheon of the Gods
- mod Pariah
- leg Pariah of Hope
- leg Planeswalker Destruction
- leg price of glory
- mod primal surge
- mod psychic intrusion
- leg raid assault
- leg Refocused Humble Defector
- mod Revenant
- leg Riddle of the Sphinx
- leg ritual of agony
- mod ruthless deathfang
- leg RWB Descent into Madness
- leg saskia
- leg Sea Dragons
- leg Shadow Assassin
- mod Sire of Insanity
- leg Skullbriar
- leg Sliver Commander
- leg Slug Deck
- mod spellweaver revival
- sta Spend Mana
- leg Squadron Hawk
- mod Squirrel Intruder Alarm
- sta subgame
- mod Tajuru
- sta Tales from the Crypt
- leg Tezzeret
- leg Thieve's Den
- mod thousand year elixir
- mod thragtusk
- leg Tombstone
- mod Troll Bridge
- leg urborg deck
- sta Vampire Hunter
- leg Viashino Deck
- mod voidstone gargoyle
- leg Vulshok Battlemaster
- leg warped devotion
- leg wayward servant
- mod Willbreaker
- leg Wurm Deck
- leg zedruu
- leg Zombie God
- sta Zombie Hunter
- mod Zombie Naga
- mod Zur the enchanter
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Avg. CMC 3.69 |
Card Color Breakdown |
Card Type Breakdown |
Main Deck - 60 cards, 16 distinct
Columns
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (44) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Balustrade Spy | $0.03 | Creature - Vampire Rogue | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Chancellor of the Annex | $1.77 | Creature - Phyrexian Angel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Flayer of the Hatebound | $0.32 | Creature - Devil | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Golgari Grave-Troll | $2.17 | Creature - Troll Skeleton | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Golgari Thug | $0.33 | Creature - Human Warrior | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Ichorid | $0.50 | Creature - Horror | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Narcomoeba | $0.35 | Creature - Illusion | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Nether Shadow | $1.96 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Phantasmagorian | $0.25 | Creature - Horror | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Shambling Shell | $0.22 | Creature - Plant Zombie | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Stinkweed Imp | $0.97 | Creature - Imp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Street Wraith | $0.29 | Creature - Wraith | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (12) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Cabal Therapy | $0.64 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Dread Return | $0.90 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Gitaxian Probe | $2.45 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Bridge from Below | $0.80 | Enchantment |
Sideboard - 1 cards, 1 distinct
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not
actually in the built deck. They do not count towards the in built decks count
shown in your inventory. If you are using the Auto Trade feature, they will be
still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(
|
Notes
Landless Dredge
Key Interactions-
Balustrade Spy + Dread Return and No Lands
Phantasmagorian + Phantasmagorian or Nether Shadow or Dredgers
Flayer of the Hatebound + Golgari Grave-Troll or Cabal Therapy
Nether Shadow + Dredgers
Street Wraith or Gitaxian Probe + Dredgers
Landless Dredge has two very important rules that can almost never be broken. Unlike pretty much any other Magic deck out there, you can almost never mulligan and you always want to go second. Why? So you can abuse the maximum hand size rule of course! The maximum hand size rule is an easy and un-counterable way to get your initial dredger (or Phantasmagorian) into the graveyard without the use of any mana! From here on out it's a game of Magic all its own. If things go your way you will never use your draw phase to draw a card ever again. Instead, you will use your dredgers to fill your graveyard and empty your deck. From there, you will reanimate Ichorid and Nether Shadow as often as possible. These recurrable threats (along with Narcomoeba) act as Cabal Therapy food to disrupt your opponent's hand, and fuel for Dread Return, which hopefully targets Balustrade Spy. Because you have no lands reanimating Spy means milling your entire deck, leading into additional Golgari Grave-Troll, Flayer of the Hatebound, and Chancellor of the Annex resurrections. Of course, any of the Dread Return targets can be used as powerful finishers even without the spy. All of this sacrificing is made stronger with Bridge From Below, which can act as a very powerful win condition as well.
Gitaxian Probe and Street Wraith speed things up by providing multiple dredges a turn if they happen to be in your hand, with the Wraith also acting as Ichorid food once he has done his job. These cards can also be replaced with Urza's Bauble and Mishra's Bauble, but I prefer looking at my opponent's hand and feeding Horrors. Cabal Therapy is your disruption, which also provides a sacrifice outlet for Bridge activations. With multiple Bridges in your graveyard a single Cabal Therapy can create a drastic advantage in your favor. Sickening Shoal takes up one of four flex slots that can make a use for extra Phantasmagorians in your hand, turning them into a way to deal with troublesome creatures. Contagion is another option that fills the same role, with both being played in varying numbers. The other three slots are occupied with Chancellor of the Annex, who helps prevent turn one hate spells form your opponent such as Thoughtseize or Relic of Progenitus and can also be Dread Returned against combo and other strategies. Gigapede has also been played in the past, acting as another discard outlet that can combo pretty well with Phantasmagorian.
Of course, as a deck that eschews from using lands you can bet your buns that it has some pretty neat interactions to master. The first set I'm going to mention are in relation to Phantasmagorian. By himself, Ol' Gory can simply be used as an instant speed discard outlet, easily stacking creatures in your graveyard to make Nether Shadow activations easier. Because of the structure of his discard ability you can also use his ability in response to itself, allowing you to discard multiple sets of 3 cards with the same Phantasmagorian. In this same vein, you can use two Gories together to discard two cards at instant speed as many times as you'd like, discarding one Phantasmagorian to the other every time. Finally, when combined with Street Wraith you can discard a dredger with Phantasmagorian, respond with a Street Wraith to dredge it, and then discard that same dredger again with another activation of the same Phantasmagorian's ability.
Probably the most confusing trick at your disposal is one that comes up from playing what is one of the only reasons the graveyard order rule exists: Nether Shadow. When in the graveyard Nether Shadow needs creature cards above him in order to be resurrected. As you probably know, it is against the rules to re-arrange the order of your graveyard, so this kind of "cost" can be difficult to achieve at times. What makes this easier to accomplish is a little known ruling in relation to dredging. Rule 404.3 states "If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order." What this means for us is that whenever you dredge (or discard him to Gory) you can put him as far down in that group of cards as possible. Since you discard or Dredge as a single ability all at once, this is entirely legal. Dredging six cards with Golgari Grave-Troll and you hit a Shadow? Put him at the bottom of those six before you throw all of them into the graveyard. This will allow Shadow to come back much more often than he normally would be able to.
Finally, as always you want to try and learn how Bridge From Below triggers work as concretely as possible. Knowing how and when Bridge triggers, who gets Zombies and who doesn't in any given situation is an extremely important aspect of piloting this deck. Common questions come from trading creatures in combat, losing a creature in response to a Cabal Therapy or Dread Return and knowing what happens when your opponent has a Cursecatcher in play. These questions and more have all been answered in the past by multiple writers, so a quick use of Google or adventure to a Dredge primer can help you to study up.
Sideboard Suggestions-
As with every deck in this article, the absence of lands means that your options are pretty limited when it comes to the sideboard. Leyline of Sanctity and Leyline of the Void are nice when it comes to opposing combo. Tormod's Crypt, Ravenous Trap, Mindbreak Trap, and Chalice of the Void (being set to zero) are additional options.
Aggro matchups are best dealt with using cards like Contagion and Sickening Shoal, depending on your numbers in the main board. There are a few key fatties that favor you in these games as well, these being Elesh Norn, Grand Cenobite,
Llawan, Cephalid Empress (for Merfolk), Ancestor's Chosen (for burn and similar strategies), and Stormtide Leviathan/Blazing Archon.
Control is one of your best matchups because most of what you do is uncounterable. Even then, Cabal Therapy will make sure they can never hold a counter when they need it. That being said, it is never bad to have something. Terastodon or Sylvan Primordial can help against permanents like Moat or Solitary Confinement. Iona, Shield of Emeria can blank their removal or win condition colors too.
Key Interactions-
Balustrade Spy + Dread Return and No Lands
Phantasmagorian + Phantasmagorian or Nether Shadow or Dredgers
Flayer of the Hatebound + Golgari Grave-Troll or Cabal Therapy
Nether Shadow + Dredgers
Street Wraith or Gitaxian Probe + Dredgers
Landless Dredge has two very important rules that can almost never be broken. Unlike pretty much any other Magic deck out there, you can almost never mulligan and you always want to go second. Why? So you can abuse the maximum hand size rule of course! The maximum hand size rule is an easy and un-counterable way to get your initial dredger (or Phantasmagorian) into the graveyard without the use of any mana! From here on out it's a game of Magic all its own. If things go your way you will never use your draw phase to draw a card ever again. Instead, you will use your dredgers to fill your graveyard and empty your deck. From there, you will reanimate Ichorid and Nether Shadow as often as possible. These recurrable threats (along with Narcomoeba) act as Cabal Therapy food to disrupt your opponent's hand, and fuel for Dread Return, which hopefully targets Balustrade Spy. Because you have no lands reanimating Spy means milling your entire deck, leading into additional Golgari Grave-Troll, Flayer of the Hatebound, and Chancellor of the Annex resurrections. Of course, any of the Dread Return targets can be used as powerful finishers even without the spy. All of this sacrificing is made stronger with Bridge From Below, which can act as a very powerful win condition as well.
Gitaxian Probe and Street Wraith speed things up by providing multiple dredges a turn if they happen to be in your hand, with the Wraith also acting as Ichorid food once he has done his job. These cards can also be replaced with Urza's Bauble and Mishra's Bauble, but I prefer looking at my opponent's hand and feeding Horrors. Cabal Therapy is your disruption, which also provides a sacrifice outlet for Bridge activations. With multiple Bridges in your graveyard a single Cabal Therapy can create a drastic advantage in your favor. Sickening Shoal takes up one of four flex slots that can make a use for extra Phantasmagorians in your hand, turning them into a way to deal with troublesome creatures. Contagion is another option that fills the same role, with both being played in varying numbers. The other three slots are occupied with Chancellor of the Annex, who helps prevent turn one hate spells form your opponent such as Thoughtseize or Relic of Progenitus and can also be Dread Returned against combo and other strategies. Gigapede has also been played in the past, acting as another discard outlet that can combo pretty well with Phantasmagorian.
Of course, as a deck that eschews from using lands you can bet your buns that it has some pretty neat interactions to master. The first set I'm going to mention are in relation to Phantasmagorian. By himself, Ol' Gory can simply be used as an instant speed discard outlet, easily stacking creatures in your graveyard to make Nether Shadow activations easier. Because of the structure of his discard ability you can also use his ability in response to itself, allowing you to discard multiple sets of 3 cards with the same Phantasmagorian. In this same vein, you can use two Gories together to discard two cards at instant speed as many times as you'd like, discarding one Phantasmagorian to the other every time. Finally, when combined with Street Wraith you can discard a dredger with Phantasmagorian, respond with a Street Wraith to dredge it, and then discard that same dredger again with another activation of the same Phantasmagorian's ability.
Probably the most confusing trick at your disposal is one that comes up from playing what is one of the only reasons the graveyard order rule exists: Nether Shadow. When in the graveyard Nether Shadow needs creature cards above him in order to be resurrected. As you probably know, it is against the rules to re-arrange the order of your graveyard, so this kind of "cost" can be difficult to achieve at times. What makes this easier to accomplish is a little known ruling in relation to dredging. Rule 404.3 states "If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order." What this means for us is that whenever you dredge (or discard him to Gory) you can put him as far down in that group of cards as possible. Since you discard or Dredge as a single ability all at once, this is entirely legal. Dredging six cards with Golgari Grave-Troll and you hit a Shadow? Put him at the bottom of those six before you throw all of them into the graveyard. This will allow Shadow to come back much more often than he normally would be able to.
Finally, as always you want to try and learn how Bridge From Below triggers work as concretely as possible. Knowing how and when Bridge triggers, who gets Zombies and who doesn't in any given situation is an extremely important aspect of piloting this deck. Common questions come from trading creatures in combat, losing a creature in response to a Cabal Therapy or Dread Return and knowing what happens when your opponent has a Cursecatcher in play. These questions and more have all been answered in the past by multiple writers, so a quick use of Google or adventure to a Dredge primer can help you to study up.
Sideboard Suggestions-
As with every deck in this article, the absence of lands means that your options are pretty limited when it comes to the sideboard. Leyline of Sanctity and Leyline of the Void are nice when it comes to opposing combo. Tormod's Crypt, Ravenous Trap, Mindbreak Trap, and Chalice of the Void (being set to zero) are additional options.
Aggro matchups are best dealt with using cards like Contagion and Sickening Shoal, depending on your numbers in the main board. There are a few key fatties that favor you in these games as well, these being Elesh Norn, Grand Cenobite,
Llawan, Cephalid Empress (for Merfolk), Ancestor's Chosen (for burn and similar strategies), and Stormtide Leviathan/Blazing Archon.
Control is one of your best matchups because most of what you do is uncounterable. Even then, Cabal Therapy will make sure they can never hold a counter when they need it. That being said, it is never bad to have something. Terastodon or Sylvan Primordial can help against permanents like Moat or Solitary Confinement. Iona, Shield of Emeria can blank their removal or win condition colors too.
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