Type: Deck Idea
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legLegacy
Approx. Value:
$3,634.75
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Avg. CMC 2.24
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
released on November 21, 2025!

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Avatar: The Last Airbender
released on November 21, 2025!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 60 cards, 26 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (4)
3 Griselbrand
$2.74
Legendary Creature - Demon
1 Magus of the Mind
$0.24
Creature - Human Wizard
Instant (20)
4 Brainstorm
$1.08
Instant
2 Cabal Ritual
$12.96
Instant
2 Corpse Dance
$21.07
Instant
4 Dark Ritual
$2.78
Instant
4 Entomb
$7.84
Instant
4 Shallow Grave
$55.57
Instant
Sorcery (15)
3 Cabal Therapy
$2.30
Sorcery
2 Collective Brutality
$0.28
Sorcery
4 Gitaxian Probe
$3.10
Sorcery
1 Mastermind's Acquisition
$1.10
Sorcery
1 Past in Flames
$1.99
Sorcery
3 Ponder
$1.26
Sorcery
1 Thoughtseize
$4.75
Sorcery
Artifact (7)
3 Lion's Eye Diamond
$528.73
Artifact
4 Lotus Petal
$24.90
Artifact
Land (14)
1 Bayou
$204.39
Land - Swamp Forest
1 Bloodstained Mire
$12.88
Land
1 Island
$0.07
Basic Land - Island
2 Misty Rainforest
$27.05
Land
4 Polluted Delta
$14.96
Land
1 Swamp
$0.07
Basic Land - Swamp
2 Underground Sea
$300.00
Land - Island Swamp
1 Verdant Catacombs
$24.45
Land
1 Volcanic Island
$268.47
Land - Island Mountain
Sideboard - 15 cards, 11 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Instant (7)
2 Abrupt Decay
$0.76
Instant
1 Chain of Vapor
$10.80
Instant
1 Echoing Truth
$0.27
Instant
2 Flusterstorm
$6.84
Instant
1 Hurkyl's Recall
$1.21
Instant
Sorcery (2)
1 Massacre
$0.69
Sorcery
1 Tendrils of Agony
$0.30
Sorcery
Artifact (2)
2 Silent Gravestone
$0.40
Artifact
Enchantment (3)
2 Carpet of Flowers
$1.57
Enchantment
1 Ground Seal
$0.21
Enchantment
Land (1)
1 Tropical Island
$314.99
Land - Forest Island

Notes
 
Rough mulligan rules:

    Mull if it has no combo pieces
    Mull if it has no lands or Petals
    Mull if it has a Reanimate and fast mana / disruption but no cantrips.
    Keep if it has an Entomb and disruption, even if it doesn't have cantrips.
    Mull if it requires 2+ cards, has a cantrip, but gets blown out by Wasteland *and* playing against a Wasteland deck
    Keep any 2 cantrip hand with lands.
    Keep if it has lands, fast mana, disruption, and a Griselbrand.

Basically I just want the deck to function and do something. I'm happy making land drops and setting up for a PiF or hardcast dude, so I usually keep 1 of those cards in hand with Brainstorm if possible, even at the cost of putting back reanimation.
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