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arboria, key player as i'll have lots of instants and flash. A couple firebombs to finish off people. Traditional shields (Prop and ghostly prison) but also instant speed removal to deal with attackers. Painful quandry, cruel reality, sandworm convergence, etc finishers)
Focus on instant removal, make people afraid to attack me. Counterspells. Geared towards FFA. Sitting back until the late game, but able to react to early aggro. Also tokens to chump and sac later to sac outlets.
arboria, key player as i'll have lots of instants and flash. A couple firebombs to finish off people. Traditional shields (Prop and ghostly prison) but also instant speed removal to deal with attackers. Painful quandry, cruel reality, sandworm convergence, etc finishers)
minor sac & discard theme.
Focus on instant removal, make people afraid to attack me. Counterspells. Geared towards FFA. Sitting back until the late game, but able to react to early aggro. Also tokens to chump and sac later to sac outlets.