Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$10.03

0 Likes 0 Comments
Avg. CMC 2.27
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 20 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (24)
2 Aethertorch Renegade
$0.11 Creature - Human Rogue
4 Glint-Sleeve Siphoner
$0.22 Creature - Human Rogue
4 Longtusk Cub
$0.07 Creature - Cat
4 Rogue Refiner
$0.15 Creature - Human Rogue
4 Sage of Shaila's Claim
$0.02 Creature - Elf Druid
3 Servant of the Conduit
$0.05 Creature - Elf Druid
3 Whirler Virtuoso
$0.10 Creature - Vedalken Artificer
Instant (3)
3 Harnessed Lightning
$0.16 Instant
Sorcery (11)
4 Attune with Aether
$0.14 Sorcery
3 Die Young
$0.02 Sorcery
4 Live Fast
$0.04 Sorcery
Land (22)
4 Aether Hub
$0.38 Land
8 Forest
$0.08 Basic Land - Forest
1 Foul Orchard
$0.09 Land
2 Highland Lake
$0.07 Land
1 Island
$0.12 Basic Land - Island
2 Mountain
$0.09 Basic Land - Mountain
2 Swamp
$1.71 Basic Land - Swamp
1 Timber Gorge
$0.07 Land
1 Woodland Stream
$0.08 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Midrange

Absolute power corrupts absolutely, but it’s absolutely fun
to play with this much power!

Super Conductors is a Blue/Black/Red/Green mid-range
deck built around the Energy mechanic. You might think
that no one deck should have all this power, and your
opponents will agree!
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