Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$188.64

0 Likes 6 Comments
Avg. CMC 1.75
Card Color Breakdown
Card Type Breakdown

Please consider subscribing to a Deckbox Premium Account, which provides many useful collecting, trading and deckbuilding features and removes ads! View More Details
Remove ads
Main Deck - 60 cards, 16 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (13)
4 Eidolon of the Great Revel
$4.27 Enchantment Creature - Spirit
4 Goblin Guide
$2.70 Creature - Goblin Scout
1 Grim Lavamancer
$0.30 Creature - Human Wizard
4 Monastery Swiftspear
$0.41 Creature - Human Monk
Instant (16)
4 Boros Charm
$4.96 Instant
4 Lightning Bolt
$1.12 Instant
4 Lightning Helix
$0.32 Instant
2 Searing Blaze
$1.14 Instant
2 Skullcrack
$0.41 Instant
Sorcery (12)
4 Lava Spike
$1.85 Sorcery - Arcane
4 Rift Bolt
$0.24 Sorcery
4 Skewer the Critics
$0.19 Sorcery
Land (19)
4 Inspiring Vantage
$7.30 Land
8 Mountain
$0.12 Basic Land - Mountain
3 Sacred Foundry
$18.61 Land - Mountain Plains
4 Sunbaked Canyon
$6.28 Land
Sideboard - 15 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (2)
2 Kor Firewalker
$0.08 Creature - Kor Soldier
Instant (11)
2 Deflecting Palm
$1.34 Instant
2 Path to Exile
$1.03 Instant
2 Searing Blood
$0.24 Instant
2 Skullcrack
$0.41 Instant
3 Smash to Smithereens
$0.27 Instant
Enchantment (2)
2 Rest in Peace
$1.44 Enchantment

Notes
 
So far, I've got a UB modern deck that dies to Tron and a Bant modern deck that doesn't fare much better.

I'm missing red, don't like Faithless Looting decks much, and I wanna poop on Tron. Burn it is!

Big differences between the normal boros burn build are:
1. Few fetches, because this is budget and Phoenix has caused all the red fetches to spike like crazy
2. Only 2x searing blaze, because without fetches they aren't great. Searing blood in the SB does a reasonable impression, and those 2 extra slots MD are going towards extra helixes to make up for my painful manabase.
3. No light up the stage, since it plays awful with rift bolt and Eidolon. Would rather just have another bolt effect. At least that's what the internet tells me.
4. No Cindervines in the SB, since I can't reliably get green without fetches + stomping ground.
5. No RiP in the SB for budget reasons - Using Relics instead which should do a reasonable impression.
Comments
Log in to comment
  • Andrew Sowatzke (01-Jul-2019 17:39)

    Is the Battlefield Forge more consistent than using Clifftop Retreat?  Is the untapped on T1 the reason?

     
    • Austin Howes (Edited 01-Jul-2019 17:45)

      I think so, since I'm only playing 9 mountains theres a risk it'd come into play tapped. Ideally they'd be red fetches, but budget dictates 


      I could just replace em with mountains, but I haven't been burned by the lifeless yet, so I'll keep them in for now

       
      • Andrew Sowatzke (01-Jul-2019 17:47)

        Yeah, makes sense! 

         
  • Andrew Sowatzke (25-Mar-2019 16:17)

    Izzet Phoenix


     
    • Austin Howes (25-Mar-2019 16:47)

      *cries in scalding tarn*

       
      • Andrew Sowatzke (25-Mar-2019 19:18)

        oof.

        Yeah, thats not great.