Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$95.65
Buy

0 Likes 0 Comments
Avg. CMC 2.81
Card Color Breakdown
Card Type Breakdown

Reality Fracture
releases on October 02, 2026!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 69 cards, 31 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (23)
2 Baloth Woodcrasher
$0.23
Creature - Beast
1 Frontier Guide
$0.14
Creature - Elf Scout
2 Grazing Gladehart
$0.14
Creature - Antelope
3 Kelinore Bat
$0.09
Creature - Bat
1 Lotus Cobra
$6.02
Creature - Snake
1 Ob Nixilis, the Fallen
$2.33
Legendary Creature - Demon
1 Oracle of Mul Daya
$2.04
Creature - Elf Shaman
3 Plated Geopede
$0.27
Creature - Insect
1 Skeletal Kathari
$0.09
Creature - Bird Skeleton
4 Surrakar Marauder
$0.07
Creature - Surrakar
2 Territorial Baloth
$0.05
Creature - Beast
2 Turntimber Basilisk
$0.26
Creature - Basilisk
Instant (12)
2 Disfigure
$0.06
Instant
2 Doom Blade
$0.26
Instant
1 Drag Down
$0.05
Instant
4 Harrow
$0.34
Instant
2 Naturalize
$0.25
Instant
1 Terminate
$0.42
Instant
Sorcery (2)
2 Grim Discovery
$0.14
Sorcery
Artifact (4)
2 Adventuring Gear
$0.21
Artifact - Equipment
2 Explorer's Scope
$0.23
Artifact - Equipment
Land (28)
1 Bant Panorama
$0.61
Land
9 Forest
$0.11
Basic Land - Forest
1 Grixis Panorama
$0.37
Land
1 Jund Panorama
$0.46
Land
4 Mountain
$0.14
Basic Land - Mountain
1 Naya Panorama
$0.30
Land
1 Scalding Tarn
$42.95
Land
5 Swamp
$0.13
Basic Land - Swamp
4 Terramorphic Expanse
$0.22
Land
1 Verdant Catacombs
$30.41
Land
Sideboard - 0 cards, 0 distinct
Sort by:
:
No cards here. :(

Notes
 
This deck worked rather well sometimes.  Its weakness was having its creatures continually removed by Toby.  And obviously, it wasn't very strong against flying either.  However a good hand could have you swinging for between 8 and 26 on turn three using combinations of Adventuring Gear + Marauder/Geopede/Lotus Cobra + Scalding Tarn + Harrow + more harrow?/Terminate/Doomblade/Disfigure/Drag Down + Explorer's Scope depending on whether you got enough mana to play them all.

But I'm destroying it since there are more creatures in R/B/G than I can put in this deck, meanwhile the G/W/U deck is suffering from lack of good creatures and/or landfall triggers, but no shortage of enchantments.
Comments
    No comments yet.