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Main Deck - 50 cards, 20 distinct
Columns
Name  Race Type Cost Edition
Unit (18)
3 Celestial Wizard Acolyte Empire Unit 2 + Faith and Steel
2 Gold Wizard Acolyte Empire Unit 2 + Assault on Ulthuan
3 Huntsmen Empire Unit 1 + Core Set
3 Peasant Militia Empire Unit 0 + Core Set
2 Sons of Coin Empire Unit 2 + The Iron Rock
3 Van Klumpf's Buccaneers Empire Unit 1 + The Inevitable City
2 Winged Riders of Kislev Empire Unit 5 + The Imperial Throne
Tactic (14)
3 Doubling of the Guard Empire Tactic 1 + The Imperial Throne
2 Forced March Empire Tactic 2 + Core Set
3 Infiltrate Empire Tactic 1 + The Skavenblight Threat
3 Iron Discipline Empire Tactic 0 + Tooth and Claw
3 Will of the Electors Empire Tactic 1 + Core Set
Quest (2)
2 Winter Campaign Empire Quest 1 + Shield of the Gods
Support (16)
2 Church of Sigmar Empire Support 2 + Core Set
2 Griffon Standard Empire Support 2 + The Burning of Derricksburg
3 Knight Training Empire Support 0 + Core Set
2 Runefang of Drakwald Empire Support 2 + Vessel of the Winds
2 Runefang of Solland Empire Support 2 + Warpstone Chronicles
3 The Emperor's Statue Empire Support 1 + Faith and Steel
2 The Imperial Zoo Empire Support 1 + The Imperial Throne
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
The idea is to move your opponents units into one zone (or just whatever zone you're not gonna attack) and then hit the others with Van Klumpf's Buccaneers. Moving units into quest is OK cos of infiltrate.
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